Zarquan Posted June 6, 2022 Share Posted June 6, 2022 I had a series of buildings I wanted to automate so that they weren't all active at the same time. They weren't on a cycle schedule, so I decided to use timer sensors. However, setting up the timer sensors was an inconvenient task, as the only controls I had were to change the durations of Red and Green and resetting the timer to green. I had approximately 30 timers, so I had to go in and spend about 2 in game cycles waiting for a timer to expire so I could reset the new timer. I think it would be nice to be able to set where in the timer cycle it currently is. For example, I want to set this timer so that it is 40 seconds in to the red and this one so it is 80 seconds in to the red. EDIT: I do know that a series of properly set up buffer and filter gates can solve this problem, but I didn't feel like working it out that day. Link to comment Share on other sites More sharing options...
DolphinWing Posted June 7, 2022 Share Posted June 7, 2022 So the Timer Sensor can't do the trick you want? Link to comment Share on other sites More sharing options...
Occam Blazer Posted June 7, 2022 Share Posted June 7, 2022 You might be able to achieve this with a water clock and the cycle sensor. Link to comment Share on other sites More sharing options...
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