SKEWEREDMAGGOT Posted April 28, 2022 Share Posted April 28, 2022 (edited) I was starting my game with my custom character mod that i created. The game only work only when i disabled said mod. From what i can see in the log, the error is in the scripts but i can't quite sure how to fix it. Here is my master log. Spoiler [00:00:01]: System Memory: Memory Load: 82% Available Physical Memory: 689m/3934m Available Page File: 10334m/15734m Available Virtual Memory: 8388504m/8388607m Available Extended Virtual Memory: 0m [00:00:01]: Process Memory: Peak Working Set Size: 27m Working Set Size: 27m Quota Peak Page Pool Usage: 190k Quota Page Pool Usage: 186k Quota Peak Non Paged Pool Usage:12k Quota Non Paged Pool Usage: 11k Page File Usage: 5m Peak Page File Usage: 6m [00:00:01]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/168755159/Cluster_1/Master/ [00:00:01]: Starting Up [00:00:01]: Version: 505171 [00:00:01]: Current time: Thu Apr 28 13:43:48 2022 [00:00:01]: Don't Starve Together: 505171 WIN32 [00:00:01]: Build Date: 1003 [00:00:01]: Mode: 64-bit [00:00:01]: Parsing command line [00:00:01]: Command Line Arguments: -monitor_parent_process 6208 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_1 -ownernetid 76561198129020887 -ownerdir 168755159 -clouddir 168755159 -backup_log_count 25 -backup_log_period 0 -ugc_directory D:\\# MASTERS & DRIVERS #\\Steam\\steamapps\\workshop -shard Master -secondary_log_prefix master -sigprefix DST_Master -token *********************************************************************************** [00:00:01]: Initializing distribution platform [00:00:01]: Initializing Minidump handler [00:00:01]: ....Done [00:00:01]: ....Done [00:00:01]: Fixing DPI [00:00:01]: ...Done [00:00:01]: Mounting file system databundles/klump.zip successful. [00:00:01]: Mounting file system databundles/shaders.zip successful. [00:00:01]: THREAD - started 'GAClient' (6256) [00:00:01]: CurlRequestManager::ClientThread::Main() [00:00:01]: Mounting file system databundles/fonts.zip successful. [00:00:01]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:01]: Mounting file system databundles/bigportraits.zip successful. [00:00:01]: Mounting file system databundles/images.zip successful. [00:00:01]: Mounting file system databundles/scripts.zip successful. [00:00:01]: [Steam] SteamGameServer_Init(10999, 27016) [00:00:02]: [Steam] SteamGameServer_Init success [00:00:02]: ProfileIndex:6.72 [00:00:02]: [Connect] PendingConnection::Reset(true) [00:00:03]: Platform: 1 [00:00:03]: THREAD - started 'Ping Job Thread' (5348) [00:00:03]: Network tick rate: U=15(2), D=0 [00:00:03]: Network tick rate: U=15(2), D=0 [00:00:04]: Authorized application D:\# MASTERS & DRIVERS #\Steam\steamapps\common\Don't Starve Together\bin64\dontstarve_dedicated_server_nullrenderer_x64.exe is enabled in the firewall. [00:00:04]: WindowsFirewall - Application already authorized [00:00:04]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/168755159/client_save/blocklist.txt (Failure) [00:00:04]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/168755159/client_save/adminlist.txt (Failure) [00:00:04]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/168755159/client_save/whitelist.txt (Failure) [00:00:04]: Offline user ID: OU_76561198129020887 [00:00:04]: THREAD - started 'StreamInput' (632) [00:00:04]: HardwareStats: OS name Microsoft Windows 7 Ultimate version 6.1.7601 platformSpecific SP 1.0 architecture 64-bit CPU clockSpeed 1701 name Intel(R) Core(TM) i5-3317U CPU @ 1.70GHz manufacturer GenuineIntel numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX RAM megsOfRam 4096 GPU megsOfRam 1839 videoModeDescription 1366 x 768 x 4294967296 colors name Intel(R) HD Graphics 4000 driverVersion 10.18.10.4653 driverDate 20170407000000.000000-000 refreshRate 60 [00:00:04]: cGame::InitializeOnMainThread [00:00:04]: Renderer initialize: Okay [00:00:04]: AnimManager initialize: Okay [00:00:04]: Buffers initialize: Okay [00:00:04]: cDontStarveGame::DoGameSpecificInitialize() [00:00:04]: GameSpecific initialize: Okay [00:00:04]: cGame::StartPlaying [00:00:04]: AppVersion::GetArchitecture() x64 [00:00:04]: LOADING LUA [00:00:04]: DoLuaFile scripts/main.lua [00:00:04]: DoLuaFile loading buffer scripts/main.lua [00:00:08]: taskgrouplist: default Together [00:00:08]: taskgrouplist: classic Classic [00:00:08]: taskgrouplist: cave_default Underground [00:00:08]: taskgrouplist: lavaarena_taskset The Forge [00:00:08]: taskgrouplist: quagmire_taskset The Gorge [00:00:08]: Running main.lua [00:00:08]: loaded modindex [00:00:08]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:09]: SUCCESS: Loaded modoverrides.lua [00:00:09]: modoverrides.lua enabling workshop-361202313 [00:00:09]: ModIndex:GetModsToLoad inserting moddir, workshop-361202313 [00:00:09]: Could not load mod_config_data/modconfiguration_workshop-361202313_CLIENT [00:00:09]: Loading mod: workshop-361202313 (Drib The Demented) Version:1.2.6 [00:00:09]: applying configuration_options from modoverrides.lua to mod workshop-361202313 [00:00:09]: Mod: workshop-361202313 (Drib The Demented) Loading modworldgenmain.lua [00:00:09]: Mod: workshop-361202313 (Drib The Demented) Mod had no modworldgenmain.lua. Skipping. [00:00:09]: Mod: workshop-361202313 (Drib The Demented) Loading modmain.lua [00:00:09]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:16]: LOADING LUA SUCCESS [00:00:17]: PlayerDeaths could not load morgue [00:00:17]: PlayerHistory could not load player_history [00:00:17]: ServerPreferences could not load server_preferences [00:00:17]: bloom_enabled true [00:00:17]: OnFilesLoaded() [00:00:17]: OnUpdatePurchaseStateComplete [00:00:17]: Klump load on boot started. [00:00:17]: Klump files loaded: 0 [00:00:22]: Mod: workshop-361202313 (Drib The Demented) Registering prefabs [00:00:22]: Mod: workshop-361202313 (Drib The Demented) Registering prefab file: prefabs/drib [00:00:23]: error calling LoadPrefabFile in mod workshop-361202313 (Drib The Demented): [string "scripts/mainfunctions.lua"]:157: Error loading file prefabs/drib no file '../mods/workshop-361202313/scripts/prefabs/drib.lua' (checked with custom loader) no file 'scripts/prefabs/drib.lua' (checked with custom loader) no file 'scriptlibs/prefabs/drib.lua' (checked with custom loader) LUA ERROR stack traceback: =[C] in function 'assert' scripts/mainfunctions.lua(157,1) =(tail call) ? =[C] in function 'xpcall' scripts/mods.lua(173,1) scripts/mods.lua(649,1) in function 'RegisterPrefabs' scripts/gamelogic.lua(245,1) in function 'LoadAssets' scripts/gamelogic.lua(1149,1) in function 'DoResetAction' scripts/gamelogic.lua(1168,1) in function 'complete_callback' scripts/upsell.lua(13,1) in function 'UpdateGamePurchasedState' scripts/gamelogic.lua(1192,1) in function 'callback' ... =[C] in function 'GetPersistentString' scripts/saveindex.lua(285,1) in function 'Load' scripts/gamelogic.lua(1221,1) in function 'callback' scripts/playerprofile.lua(1549,1) in function 'Set' scripts/playerprofile.lua(1394,1) =[C] in function 'GetPersistentString' scripts/playerprofile.lua(1392,1) in function 'Load' scripts/gamelogic.lua(1220,1) in main chunk =[C] in function 'require' scripts/mainfunctions.lua(1313,1) [00:00:23]: Disabling workshop-361202313 (Drib The Demented) because it had an error. [00:00:23]: [string "scripts/mainfunctions.lua"]:157: Error loading file prefabs/drib no file '../mods/workshop-361202313/scripts/prefabs/drib.lua' (checked with custom loader) no file 'scripts/prefabs/drib.lua' (checked with custom loader) no file 'scriptlibs/prefabs/drib.lua' (checked with custom loader) LUA ERROR stack traceback: =[C] in function 'assert' scripts/mainfunctions.lua(157,1) =(tail call) ? =[C] in function 'xpcall' scripts/mods.lua(173,1) scripts/mods.lua(649,1) in function 'RegisterPrefabs' scripts/gamelogic.lua(245,1) in function 'LoadAssets' scripts/gamelogic.lua(1149,1) in function 'DoResetAction' scripts/gamelogic.lua(1168,1) in function 'complete_callback' scripts/upsell.lua(13,1) in function 'UpdateGamePurchasedState' scripts/gamelogic.lua(1192,1) in function 'callback' ... =[C] in function 'GetPersistentString' scripts/saveindex.lua(285,1) in function 'Load' scripts/gamelogic.lua(1221,1) in function 'callback' scripts/playerprofile.lua(1549,1) in function 'Set' scripts/playerprofile.lua(1394,1) =[C] in function 'GetPersistentString' scripts/playerprofile.lua(1392,1) in function 'Load' scripts/gamelogic.lua(1220,1) in main chunk =[C] in function 'require' scripts/mainfunctions.lua(1313,1) [00:00:23]: [string "scripts/mainfunctions.lua"]:157: Error loading file prefabs/drib no file '../mods/workshop-361202313/scripts/prefabs/drib.lua' (checked with custom loader) no file 'scripts/prefabs/drib.lua' (checked with custom loader) no file 'scriptlibs/prefabs/drib.lua' (checked with custom loader) LUA ERROR stack traceback: =[C] in function 'assert' scripts/mainfunctions.lua(157,1) =(tail call) ? =[C] in function 'xpcall' scripts/mods.lua(173,1) scripts/mods.lua(649,1) in function 'RegisterPrefabs' scripts/gamelogic.lua(245,1) in function 'LoadAssets' scripts/gamelogic.lua(1149,1) in function 'DoResetAction' scripts/gamelogic.lua(1168,1) in function 'complete_callback' scripts/upsell.lua(13,1) in function 'UpdateGamePurchasedState' scripts/gamelogic.lua(1192,1) in function 'callback' ... =[C] in function 'GetPersistentString' scripts/saveindex.lua(285,1) in function 'Load' scripts/gamelogic.lua(1221,1) in function 'callback' scripts/playerprofile.lua(1549,1) in function 'Set' scripts/playerprofile.lua(1394,1) =[C] in function 'GetPersistentString' scripts/playerprofile.lua(1392,1) in function 'Load' scripts/gamelogic.lua(1220,1) in main chunk =[C] in function 'require' scripts/mainfunctions.lua(1313,1) [00:00:23]: Mod: workshop-361202313 (Drib The Demented) Registering prefab file: prefabs/drib_none [00:00:23]: error calling LoadPrefabFile in mod workshop-361202313 (Drib The Demented): [string "scripts/mainfunctions.lua"]:157: Error loading file prefabs/drib_none no file '../mods/workshop-361202313/scripts/prefabs/drib_none.lua' (checked with custom loader) no file 'scripts/prefabs/drib_none.lua' (checked with custom loader) no file 'scriptlibs/prefabs/drib_none.lua' (checked with custom loader) LUA ERROR stack traceback: =[C] in function 'assert' scripts/mainfunctions.lua(157,1) =(tail call) ? =[C] in function 'xpcall' scripts/mods.lua(173,1) scripts/mods.lua(649,1) in function 'RegisterPrefabs' scripts/gamelogic.lua(245,1) in function 'LoadAssets' scripts/gamelogic.lua(1149,1) in function 'DoResetAction' scripts/gamelogic.lua(1168,1) in function 'complete_callback' scripts/upsell.lua(13,1) in function 'UpdateGamePurchasedState' scripts/gamelogic.lua(1192,1) in function 'callback' ... =[C] in function 'GetPersistentString' scripts/saveindex.lua(285,1) in function 'Load' scripts/gamelogic.lua(1221,1) in function 'callback' scripts/playerprofile.lua(1549,1) in function 'Set' scripts/playerprofile.lua(1394,1) =[C] in function 'GetPersistentString' scripts/playerprofile.lua(1392,1) in function 'Load' scripts/gamelogic.lua(1220,1) in main chunk =[C] in function 'require' scripts/mainfunctions.lua(1313,1) [00:00:23]: Disabling workshop-361202313 (Drib The Demented) because it had an error. [00:00:23]: Mod: workshop-361202313 (Drib The Demented) Registering default mod prefab [00:00:23]: Load FE [00:00:26]: Load FE: done [00:00:26]: THREAD - started 'FilesExistAsyncThread' (5996) [00:00:26]: FilesExistAsyncThread started (19430 files)... [00:00:26]: Check for write access: TRUE [00:00:26]: Check for read access: TRUE [00:00:26]: Available disk space for save files: 245585 MB [00:00:26]: ModIndex: Load sequence finished successfully. [00:00:26]: Reset() returning [00:00:26]: [IPC] Signal 'DST_Master_Kill' opened #0000000000000678 [00:00:26]: [IPC] Registering handler for signal #0000000000000678 [00:00:26]: [IPC] Handle #0000000000000678 added to the Eventhandles [00:00:26]: [IPC] Signal 'DST_Master_ShutdownNoSave' opened #00000000000006E4 [00:00:26]: [IPC] Registering handler for signal #00000000000006E4 [00:00:26]: [IPC] Handle #00000000000006E4 added to the Eventhandles [00:00:26]: [IPC] Signal 'DST_Master_Starting' opened #0000000000000688 [00:00:26]: [IPC] Sending signal... #0000000000000688 [00:00:27]: [200] Account Communication Success (6) [00:00:27]: Received (KU_NHHS-Wgo) from TokenPurpose [00:00:27]: Starting Dedicated Server Game [00:00:27]: Network tick rate: U=15(2), D=0 [00:00:27]: About to start a server with the following settings: [00:00:27]: Dedicated: true [00:00:27]: Online: true [00:00:27]: Passworded: false [00:00:27]: ServerPort: 10999 [00:00:27]: SteamAuthPort: 8766 [00:00:27]: SteamMasterServerPort: 27016 [00:00:27]: ClanID: false [00:00:27]: ClanOnly: false [00:00:27]: ClanAdmin: false [00:00:27]: LanOnly: false [00:00:27]: FriendsOnly: false [00:00:27]: EnableAutosaver: true [00:00:27]: EncodeUserPath: true [00:00:27]: PVP: false [00:00:27]: MaxPlayers: 6 [00:00:27]: GameMode: survival [00:00:27]: OverridenDNS: [00:00:27]: PauseWhenEmpty: true [00:00:27]: IdleTimeout: 1800s [00:00:27]: VoteEnabled: false [00:00:27]: InternetBroadcasting: true [00:00:27]: Intent: cooperative [00:00:27]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:27]: Online Server Started on port: 10999 [00:00:28]: ERROR: Failed to load modoverrides.lua [00:00:28]: ERROR: Failed to load ../leveldataoverride.lua [00:00:28]: Not applying level data overrides. [00:00:28]: Not applying world gen overrides. [00:00:28]: Collecting garbage... [00:00:28]: lua_gc took 0.40 seconds [00:00:28]: ~ShardLuaProxy() [00:00:28]: ~cEventLeaderboardProxy() [00:00:28]: ~ItemServerLuaProxy() [00:00:28]: ~InventoryLuaProxy() [00:00:28]: ~NetworkLuaProxy() [00:00:28]: ~SimLuaProxy() [00:00:28]: FilesExistAsyncThread aborted. [00:00:28]: ... FilesExistAsyncThread complete [00:00:28]: lua_close took 0.50 seconds [00:00:29]: ReleaseAll [00:00:29]: ReleaseAll Finished [00:00:29]: cGame::StartPlaying [00:00:29]: AppVersion::GetArchitecture() x64 [00:00:29]: LOADING LUA [00:00:29]: DoLuaFile scripts/main.lua [00:00:29]: DoLuaFile loading buffer scripts/main.lua [00:00:29]: DoLuaFile Error running lua file scripts/main.lua: (null) [00:00:29]: Error loading main.lua [00:00:29]: Failed mSimulation->Reset() [00:00:29]: Error during game restart! [00:00:51]: [Shard] Stopping shard mode [00:00:51]: [Steam] SendUserDisconnect for '' [00:00:51]: Collecting garbage... [00:00:51]: lua_gc took 0.00 seconds [00:00:51]: ~ShardLuaProxy() [00:00:51]: ~cEventLeaderboardProxy() [00:00:51]: ~ItemServerLuaProxy() [00:00:51]: ~InventoryLuaProxy() [00:00:51]: ~NetworkLuaProxy() [00:00:51]: ~SimLuaProxy() [00:00:51]: lua_close took 0.00 seconds [00:00:51]: CurlRequestManager::ClientThread::Main() complete [00:00:51]: HttpClient2 discarded 0 callbacks. [00:00:52]: Shutting down Any help is appreciated! Edited April 28, 2022 by SKEWEREDMAGGOT Link to comment https://forums.kleientertainment.com/forums/topic/139719-an-error-occured-while-starting-the-game/ Share on other sites More sharing options...
SKEWEREDMAGGOT Posted April 28, 2022 Author Share Posted April 28, 2022 Spoiler my bad, here's the right error code lol Spoiler [00:00:01]: System Memory: Memory Load: 60% Available Physical Memory: 1543m/3934m Available Page File: 10251m/15734m Available Virtual Memory: 8388495m/8388607m Available Extended Virtual Memory: 0m [00:00:01]: Process Memory: Peak Working Set Size: 29m Working Set Size: 29m Quota Peak Page Pool Usage: 208k Quota Page Pool Usage: 203k Quota Peak Non Paged Pool Usage:16k Quota Non Paged Pool Usage: 15k Page File Usage: 6m Peak Page File Usage: 6m [00:00:01]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ [00:00:01]: Starting Up [00:00:01]: Version: 505171 [00:00:01]: Current time: Thu Apr 28 15:26:37 2022 [00:00:01]: Don't Starve Together: 505171 WIN32_STEAM [00:00:01]: Build Date: 1018 [00:00:01]: Mode: 64-bit [00:00:01]: Parsing command line [00:00:01]: Command Line Arguments: [00:00:01]: Initializing distribution platform [00:00:01]: Initializing Minidump handler [00:00:01]: ....Done [00:00:01]: Steam AppBuildID: 8628852 [00:00:01]: ....Done [00:00:01]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/168755159/ [00:00:01]: Fixing DPI [00:00:01]: ...Done [00:00:01]: THREAD - started 'GAClient' (6080) [00:00:01]: CurlRequestManager::ClientThread::Main() [00:00:01]: Mounting file system databundles/klump.zip successful. [00:00:01]: Mounting file system databundles/shaders.zip successful. [00:00:01]: Mounting file system databundles/fonts.zip successful. [00:00:01]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:01]: Mounting file system databundles/bigportraits.zip successful. [00:00:01]: Mounting file system databundles/images.zip successful. [00:00:01]: Mounting file system databundles/scripts.zip successful. [00:00:01]: Texture Streaming: ENABLED [00:00:01]: Texture Streaming: DISABLED [00:00:01]: Threaded Renderer: ENABLED [00:00:08]: ProfileIndex:5.87 [00:00:09]: THREAD - started 'SimUpdateThread' (7724) [00:00:09]: THREAD - started 'RenderThread' (6432) [00:00:09]: [Connect] PendingConnection::Reset(true) [00:00:09]: THREAD - started 'Ping Job Thread' (7596) [00:00:09]: Platform: 1 [00:00:09]: Network tick rate: U=15(2), D=0 [00:00:09]: Authorized application D:\# MASTERS & DRIVERS #\Steam\steamapps\common\Don't Starve Together\bin64\dontstarve_steam_x64.exe is enabled in the firewall. [00:00:09]: WindowsFirewall - Application already authorized [00:00:09]: THREAD - started 'StreamInput' (5316) [00:00:09]: loaded ping_cache [00:00:09]: Offline user ID: OU_76561198129020887 [00:00:09]: SteamID: 76561198129020887 [00:00:09]: THREAD - started 'AsynTextureLoadthread' (6796) [00:00:09]: HardwareStats: OS name Microsoft Windows 7 Ultimate version 6.1.7601 platformSpecific SP 1.0 architecture 64-bit CPU clockSpeed 1701 name Intel(R) Core(TM) i5-3317U CPU @ 1.70GHz manufacturer GenuineIntel numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX RAM megsOfRam 4096 GPU megsOfRam 1839 videoModeDescription 1366 x 768 x 4294967296 colors name Intel(R) HD Graphics 4000 driverVersion 10.18.10.4653 driverDate 20170407000000.000000-000 refreshRate 60 [00:00:09]: THREAD - started 'AsynTextureLoadthread' (6940) [00:00:09]: cGame::InitializeOnMainThread [00:00:09]: WindowManager::Initialize [00:00:09]: CreateWindow: Requesting 1366,706 - 5/6/5 - -1/-1/-1 - 0 [00:00:10]: CreateEGLContext: 16 configs found [00:00:10]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:10]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:10]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:10]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:10]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:10]: 5: 5/5/5 - 1/ 0/ 0 - 0 [00:00:10]: 6: 5/5/5 - 0/16/ 0 - 0 [00:00:10]: 7: 5/5/5 - 1/16/ 0 - 0 [00:00:10]: 8: 5/5/5 - 0/24/ 0 - 0 [00:00:10]: 9: 5/5/5 - 1/24/ 0 - 0 [00:00:10]: 10: 5/5/5 - 0/24/ 8 - 0 [00:00:10]: 11: 5/5/5 - 1/24/ 8 - 0 [00:00:10]: 12: 8/8/8 - 8/ 0/ 0 - 0 [00:00:10]: 13: 8/8/8 - 8/16/ 0 - 0 [00:00:10]: 14: 8/8/8 - 8/24/ 0 - 0 [00:00:10]: 15: 8/8/8 - 8/24/ 8 - 0 [00:00:10]: RestoreWindowPosition [00:00:10]: Saved Client Pos (0 x 22) [00:00:10]: Adjusted Window Pos (-8 x -8) [00:00:10]: EnsureWindowOnScreen [00:00:10]: All good. [00:00:10]: GLInfo [00:00:10]: ~~~~~~ [00:00:10]: THREAD - started 'WindowsInputManager' (7260) [00:00:10]: GL_VENDOR: Google Inc. [00:00:10]: GL_RENDERER: ANGLE (Intel(R) HD Graphics 4000) [00:00:10]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:10]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:10]: OpenGL extensions (19, 19): [00:00:10]: GL_ANGLE_depth_texture [00:00:10]: GL_ANGLE_framebuffer_blit [00:00:10]: GL_ANGLE_framebuffer_multisample [00:00:10]: GL_ANGLE_instanced_arrays [00:00:10]: GL_ANGLE_pack_reverse_row_order [00:00:10]: GL_ANGLE_texture_compression_dxt3 [00:00:10]: GL_ANGLE_texture_compression_dxt5 [00:00:10]: GL_ANGLE_texture_usage [00:00:10]: GL_ANGLE_translated_shader_source [00:00:10]: GL_EXT_read_format_bgra [00:00:10]: GL_EXT_robustness [00:00:10]: GL_EXT_texture_compression_dxt1 [00:00:10]: GL_EXT_texture_format_BGRA8888 [00:00:10]: GL_EXT_texture_storage [00:00:10]: GL_OES_get_program_binary [00:00:10]: GL_OES_packed_depth_stencil [00:00:10]: GL_OES_rgb8_rgba8 [00:00:10]: GL_OES_standard_derivatives [00:00:10]: GL_OES_texture_npot [00:00:10]: GL_MAX_TEXTURE_SIZE = 8192 [00:00:10]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:10]: GL_MAX_RENDERBUFFER_SIZE = 8192 [00:00:10]: GL_MAX_VIEWPORT_DIMS = 8192, 8192 [00:00:10]: GL_MAX_VARYING_VECTORS = 10 [00:00:10]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:10]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:10]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:10]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:10]: 4 compressed texture formats [00:00:10]: texture format 0x83f0 [00:00:10]: texture format 0x83f1 [00:00:10]: texture format 0x83f2 [00:00:10]: texture format 0x83f3 [00:00:12]: Renderer initialize: Okay [00:00:13]: AnimManager initialize: Okay [00:00:13]: Buffers initialize: Okay [00:00:13]: cDontStarveGame::DoGameSpecificInitialize() [00:00:14]: GameSpecific initialize: Okay [00:00:14]: cGame::StartPlaying [00:00:14]: AppVersion::GetArchitecture() x64 [00:00:14]: LOADING LUA [00:00:14]: DoLuaFile scripts/main.lua [00:00:14]: DoLuaFile loading buffer scripts/main.lua [00:00:15]: taskgrouplist: default Together [00:00:15]: taskgrouplist: classic Classic [00:00:15]: taskgrouplist: cave_default Underground [00:00:15]: taskgrouplist: lavaarena_taskset The Forge [00:00:15]: taskgrouplist: quagmire_taskset The Gorge [00:00:15]: Running main.lua [00:00:15]: loaded modindex [00:00:15]: ModIndex: Beginning normal load sequence. [00:00:15]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:26]: LOADING LUA SUCCESS [00:00:27]: PlayerDeaths loaded morgue 1675 [00:00:27]: PlayerHistory loaded player_history (v2) len:398 [00:00:27]: ServerPreferences loaded server_preferences 2 [00:00:27]: bloom_enabled true [00:00:27]: EnableShadeRenderer: true [00:00:27]: loaded shardsaveindex [00:00:27]: OnFilesLoaded() [00:00:27]: OnUpdatePurchaseStateComplete [00:00:27]: Klump load on boot started. [00:00:27]: Klump files loaded: 0 [00:00:31]: Load FE [00:00:33]: Load FE: done [00:00:33]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/168755159/client_save/blocklist.txt (Failure) [00:00:33]: THREAD - started 'FilesExistAsyncThread' (6268) [00:00:33]: FilesExistAsyncThread started (19842 files)... [00:00:33]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/168755159/client_save/adminlist.txt (Failure) [00:00:33]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/168755159/client_save/whitelist.txt (Failure) [00:00:33]: [MOTD] Downloading info from https://motd.klei.com/motd.json/?game=dst&platform=STEAM&locale=ID&lang=english&version=505171 [00:00:33]: SimLuaProxy::QueryServer() [00:00:33]: Check for write access: TRUE [00:00:33]: Check for read access: TRUE [00:00:33]: Available disk space for save files: 245584 MB [00:00:33]: ModIndex: Load sequence finished successfully. [00:00:33]: Reset() returning [00:00:33]: Do AutoLogin [00:00:34]: [Steam] Auth Session Ticket requested... [00:00:34]: [Steam] Got Auth Session Ticket [00:00:34]: [MOTD] duplicate box id ID_a7Tjyj1kFa [00:00:35]: [MOTD] Done Loading. [00:00:37]: [200] Account Communication Success (3) [00:00:37]: Logging in as KU_NHHS-Wgo [00:00:38]: There is no active event to get the status of. [00:00:40]: loaded inventory_cache_prod [00:00:40]: using inventory state token from cached file [00:00:43]: saved APP:Klei//DoNotStarveTogether/168755159/client_save/inventory_cache_prod [00:00:43]: saved APP:Klei//DoNotStarveTogether/168755159/client_save/inventory_cache_prod_sig [00:00:47]: Getting top mod details... [00:00:47]: Frontend-Unloading mod 'all'. [00:00:47]: GOT top mod details...50 [00:00:50]: FrontendLoadMod workshop-361202313 [00:00:50]: Could not load mod_config_data/modconfiguration_workshop-361202313 [00:00:50]: Fontend-Loading mod: workshop-361202313 (Drib The Demented) Version:1.2.6 [00:00:50]: Mod: workshop-361202313 (Drib The Demented) Loading modservercreationmain.lua [00:00:50]: Mod: workshop-361202313 (Drib The Demented) Mod had no modservercreationmain.lua. Skipping. [00:00:50]: Mod: workshop-361202313 (Drib The Demented) Loading modworldgenmain.lua [00:00:50]: Mod: workshop-361202313 (Drib The Demented) Mod had no modworldgenmain.lua. Skipping. [00:00:53]: Could not load mod_config_data/modconfiguration_workshop-361202313 [00:00:53]: [IPC] Signal 'DST_Master_Starting' created #0000000000000584 [00:00:53]: [IPC] Clearing pending signals #0000000000000584... [00:00:53]: [IPC] Registering handler for signal #0000000000000584 [00:00:53]: [IPC] Handle #0000000000000584 added to the Eventhandles [00:00:53]: [IPC] Signal 'DST_Master_WorldGen' created #0000000000000538 [00:00:53]: [IPC] Clearing pending signals #0000000000000538... [00:00:53]: [IPC] Registering handler for signal #0000000000000538 [00:00:53]: [IPC] Handle #0000000000000538 added to the Eventhandles [00:00:53]: [IPC] Signal 'DST_Master_Ready' created #0000000000000548 [00:00:53]: [IPC] Clearing pending signals #0000000000000548... [00:00:53]: [IPC] Registering handler for signal #0000000000000548 [00:00:53]: [IPC] Handle #0000000000000548 added to the Eventhandles [00:00:53]: [IPC] Signal 'DST_Master_ErrPort' created #0000000000000578 [00:00:53]: [IPC] Clearing pending signals #0000000000000578... [00:00:53]: [IPC] Registering handler for signal #0000000000000578 [00:00:53]: [IPC] Handle #0000000000000578 added to the Eventhandles [00:00:53]: [IPC] Signal 'DST_Master_ErrStartup' created #000000000000023C [00:00:53]: [IPC] Clearing pending signals #000000000000023C... [00:00:53]: [IPC] Registering handler for signal #000000000000023C [00:00:53]: [IPC] Handle #000000000000023C added to the Eventhandles [00:00:53]: [IPC] Signal 'DST_Master_Kill' created #0000000000000574 [00:00:53]: [IPC] Clearing pending signals #0000000000000574... [00:00:53]: [IPC] Signal 'DST_Master_ShutdownNoSave' created #0000000000000568 [00:00:53]: [IPC] Clearing pending signals #0000000000000568... [00:00:53]: [IPC] Signal 'DST_Secondary_Starting' created #0000000000000598 [00:00:53]: [IPC] Clearing pending signals #0000000000000598... [00:00:53]: [IPC] Registering handler for signal #0000000000000598 [00:00:53]: [IPC] Handle #0000000000000598 added to the Eventhandles [00:00:53]: [IPC] Signal 'DST_Secondary_WorldGen' created #0000000000000594 [00:00:53]: [IPC] Clearing pending signals #0000000000000594... [00:00:53]: [IPC] Registering handler for signal #0000000000000594 [00:00:53]: [IPC] Handle #0000000000000594 added to the Eventhandles [00:00:53]: [IPC] Signal 'DST_Secondary_Ready' created #000000000000059C [00:00:53]: [IPC] Clearing pending signals #000000000000059C... [00:00:53]: [IPC] Registering handler for signal #000000000000059C [00:00:53]: [IPC] Handle #000000000000059C added to the Eventhandles [00:00:53]: [IPC] Signal 'DST_Secondary_ErrPort' created #00000000000005A0 [00:00:53]: [IPC] Clearing pending signals #00000000000005A0... [00:00:53]: [IPC] Registering handler for signal #00000000000005A0 [00:00:53]: [IPC] Handle #00000000000005A0 added to the Eventhandles [00:00:53]: [IPC] Signal 'DST_Secondary_ErrStartup' created #00000000000005A4 [00:00:53]: [IPC] Clearing pending signals #00000000000005A4... [00:00:53]: [IPC] Registering handler for signal #00000000000005A4 [00:00:53]: [IPC] Handle #00000000000005A4 added to the Eventhandles [00:00:53]: [IPC] Signal 'DST_Secondary_Kill' created #00000000000005A8 [00:00:53]: [IPC] Clearing pending signals #00000000000005A8... [00:00:53]: [IPC] Signal 'DST_Secondary_ShutdownNoSave' created #00000000000005AC [00:00:53]: [IPC] Clearing pending signals #00000000000005AC... [00:01:32]: [IPC] Received DST_Master Starting signal ! [00:01:33]: [IPC] Received DST_Secondary Starting signal ! [00:01:41]: [Error] Dedicated server process terminated prematurely. [00:01:41]: [Error] Dedicated server process terminated prematurely. [00:01:41]: [IPC] Unregistering handler for signal #0000000000000584 [00:01:41]: [IPC] Unregistering handler for signal #0000000000000538 [00:01:41]: [IPC] Unregistering handler for signal #0000000000000548 [00:01:41]: [IPC] Unregistering handler for signal #0000000000000578 [00:01:41]: [IPC] Unregistering handler for signal #000000000000023C [00:01:41]: [IPC] Unregistering handler for signal #0000000000000598 [00:01:41]: [IPC] Unregistering handler for signal #0000000000000594 [00:01:41]: [IPC] Unregistering handler for signal #000000000000059C [00:01:41]: [IPC] Unregistering handler for signal #00000000000005A0 [00:01:41]: [IPC] Unregistering handler for signal #00000000000005A4 [00:04:16]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:04:34]: Frontend-Unloading mod 'all'. [00:04:35]: ... FilesExistAsyncThread complete [00:04:37]: Getting top mod details... [00:04:37]: GOT top mod details...50 [00:04:44]: Could not load mod_config_data/modconfiguration_workshop-656065472_CLIENT [00:19:18]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:19:18]: Collecting garbage... [00:19:18]: lua_gc took 0.20 seconds [00:19:18]: ~ShardLuaProxy() [00:19:18]: ~cEventLeaderboardProxy() [00:19:18]: ~ItemServerLuaProxy() [00:19:18]: ~InventoryLuaProxy() [00:19:18]: ~NetworkLuaProxy() [00:19:18]: ~SimLuaProxy() [00:19:18]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:19:18]: lua_close took 0.41 seconds [00:19:19]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:19:19]: [Steam] Auth ticket cancelled [00:19:20]: CurlRequestManager::ClientThread::Main() complete [00:19:20]: HttpClient2 discarded 0 callbacks. [00:19:20]: Shutting down Link to comment https://forums.kleientertainment.com/forums/topic/139719-an-error-occured-while-starting-the-game/#findComment-1564131 Share on other sites More sharing options...
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