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An error occured while starting the game.


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I was starting my game with my custom character mod that i created. The game only work only when i disabled said mod. From what i can see in the log, the error is in the scripts but i can't quite sure how to fix it.

Here is my master log.

 

Spoiler

[00:00:01]: 
System Memory:
    Memory Load: 82%
    Available Physical Memory: 689m/3934m
    Available Page File: 10334m/15734m
    Available Virtual Memory: 8388504m/8388607m
    Available Extended Virtual Memory: 0m
[00:00:01]: 
Process Memory:
    Peak Working Set Size: 27m
    Working Set Size: 27m
    Quota Peak Page Pool Usage: 190k
    Quota Page Pool Usage: 186k
    Quota Peak Non Paged Pool Usage:12k
    Quota Non Paged Pool Usage: 11k
    Page File Usage: 5m
    Peak Page File Usage: 6m
[00:00:01]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/168755159/Cluster_1/Master/ 
[00:00:01]: Starting Up
[00:00:01]: Version: 505171
[00:00:01]: Current time: Thu Apr 28 13:43:48 2022

[00:00:01]: Don't Starve Together: 505171 WIN32
[00:00:01]: Build Date: 1003
[00:00:01]: Mode: 64-bit
[00:00:01]: Parsing command line
[00:00:01]: Command Line Arguments: -monitor_parent_process 6208 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_1 -ownernetid 76561198129020887 -ownerdir 168755159 -clouddir 168755159 -backup_log_count 25 -backup_log_period 0 -ugc_directory D:\\# MASTERS & DRIVERS #\\Steam\\steamapps\\workshop -shard Master -secondary_log_prefix master -sigprefix DST_Master -token *********************************************************************************** 
[00:00:01]: Initializing distribution platform
[00:00:01]: Initializing Minidump handler
[00:00:01]: ....Done
[00:00:01]: ....Done
[00:00:01]: Fixing DPI
[00:00:01]: ...Done
[00:00:01]: Mounting file system databundles/klump.zip successful.
[00:00:01]: Mounting file system databundles/shaders.zip successful.
[00:00:01]: THREAD - started 'GAClient' (6256)
[00:00:01]: CurlRequestManager::ClientThread::Main()
[00:00:01]: Mounting file system databundles/fonts.zip successful.
[00:00:01]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:01]: Mounting file system databundles/bigportraits.zip successful.
[00:00:01]: Mounting file system databundles/images.zip successful.
[00:00:01]: Mounting file system databundles/scripts.zip successful.
[00:00:01]: [Steam] SteamGameServer_Init(10999, 27016)
[00:00:02]: [Steam] SteamGameServer_Init success
[00:00:02]: ProfileIndex:6.72
[00:00:02]: [Connect] PendingConnection::Reset(true)
[00:00:03]: Platform: 1
[00:00:03]: THREAD - started 'Ping Job Thread' (5348)
[00:00:03]: Network tick rate: U=15(2), D=0
[00:00:03]: Network tick rate: U=15(2), D=0
[00:00:04]: Authorized application D:\# MASTERS & DRIVERS #\Steam\steamapps\common\Don't Starve Together\bin64\dontstarve_dedicated_server_nullrenderer_x64.exe is enabled in the firewall.
[00:00:04]: WindowsFirewall - Application already authorized
[00:00:04]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/168755159/client_save/blocklist.txt (Failure)
[00:00:04]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/168755159/client_save/adminlist.txt (Failure)
[00:00:04]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/168755159/client_save/whitelist.txt (Failure)
[00:00:04]: Offline user ID: OU_76561198129020887
[00:00:04]: THREAD - started 'StreamInput' (632)
[00:00:04]: HardwareStats:
  OS                        
    name                      Microsoft Windows 7 Ultimate 
    version                   6.1.7601
    platformSpecific          SP 1.0
    architecture              64-bit
  CPU                       
    clockSpeed                1701
    name                      Intel(R) Core(TM) i5-3317U CPU @ 1.70GHz
    manufacturer              GenuineIntel
    numCores                  2
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
  RAM                       
    megsOfRam                 4096
  GPU                       
    megsOfRam                 1839
    videoModeDescription      1366 x 768 x 4294967296 colors
    name                      Intel(R) HD Graphics 4000
    driverVersion             10.18.10.4653
    driverDate                20170407000000.000000-000
    refreshRate               60

[00:00:04]: cGame::InitializeOnMainThread
[00:00:04]: Renderer initialize: Okay
[00:00:04]: AnimManager initialize: Okay
[00:00:04]: Buffers initialize: Okay
[00:00:04]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:04]: GameSpecific initialize: Okay
[00:00:04]: cGame::StartPlaying
[00:00:04]: AppVersion::GetArchitecture() x64
[00:00:04]: LOADING LUA
[00:00:04]: DoLuaFile scripts/main.lua
[00:00:04]: DoLuaFile loading buffer scripts/main.lua
[00:00:08]:   taskgrouplist:    default    Together    
[00:00:08]:   taskgrouplist:    classic    Classic    
[00:00:08]:   taskgrouplist:    cave_default    Underground    
[00:00:08]:   taskgrouplist:    lavaarena_taskset    The Forge    
[00:00:08]:   taskgrouplist:    quagmire_taskset    The Gorge    
[00:00:08]: Running main.lua
    
[00:00:08]: loaded modindex    
[00:00:08]: ModIndex: Beginning normal load sequence for dedicated server.
    
[00:00:09]: SUCCESS: Loaded modoverrides.lua    
[00:00:09]: modoverrides.lua enabling workshop-361202313    
[00:00:09]: ModIndex:GetModsToLoad inserting moddir,     workshop-361202313    
[00:00:09]: Could not load mod_config_data/modconfiguration_workshop-361202313_CLIENT    
[00:00:09]: Loading mod: workshop-361202313 (Drib The Demented) Version:1.2.6    
[00:00:09]: applying configuration_options from modoverrides.lua to mod workshop-361202313    
[00:00:09]: Mod: workshop-361202313 (Drib The Demented)    Loading modworldgenmain.lua    
[00:00:09]: Mod: workshop-361202313 (Drib The Demented)      Mod had no modworldgenmain.lua. Skipping.    
[00:00:09]: Mod: workshop-361202313 (Drib The Demented)    Loading modmain.lua    
[00:00:09]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:16]: LOADING LUA SUCCESS
[00:00:17]: PlayerDeaths could not load morgue    
[00:00:17]: PlayerHistory could not load player_history    
[00:00:17]: ServerPreferences could not load server_preferences    
[00:00:17]: bloom_enabled    true    
[00:00:17]: OnFilesLoaded()    
[00:00:17]: OnUpdatePurchaseStateComplete    
[00:00:17]: Klump load on boot started.    
[00:00:17]: Klump files loaded:     0    
[00:00:22]: Mod: workshop-361202313 (Drib The Demented)    Registering prefabs    
[00:00:22]: Mod: workshop-361202313 (Drib The Demented)      Registering prefab file: prefabs/drib    
[00:00:23]: error calling LoadPrefabFile in mod workshop-361202313 (Drib The Demented): 
[string "scripts/mainfunctions.lua"]:157: Error loading file prefabs/drib

    no file '../mods/workshop-361202313/scripts/prefabs/drib.lua' (checked with custom loader)
    no file 'scripts/prefabs/drib.lua' (checked with custom loader)
    no file 'scriptlibs/prefabs/drib.lua' (checked with custom loader)
LUA ERROR stack traceback:
        =[C] in function 'assert'
        scripts/mainfunctions.lua(157,1)
        =(tail call) ?
        =[C] in function 'xpcall'
        scripts/mods.lua(173,1)
        scripts/mods.lua(649,1) in function 'RegisterPrefabs'
        scripts/gamelogic.lua(245,1) in function 'LoadAssets'
        scripts/gamelogic.lua(1149,1) in function 'DoResetAction'
        scripts/gamelogic.lua(1168,1) in function 'complete_callback'
        scripts/upsell.lua(13,1) in function 'UpdateGamePurchasedState'
        scripts/gamelogic.lua(1192,1) in function 'callback'
    ...
        =[C] in function 'GetPersistentString'
        scripts/saveindex.lua(285,1) in function 'Load'
        scripts/gamelogic.lua(1221,1) in function 'callback'
        scripts/playerprofile.lua(1549,1) in function 'Set'
        scripts/playerprofile.lua(1394,1)
        =[C] in function 'GetPersistentString'
        scripts/playerprofile.lua(1392,1) in function 'Load'
        scripts/gamelogic.lua(1220,1) in main chunk
        =[C] in function 'require'
        scripts/mainfunctions.lua(1313,1)    
[00:00:23]: Disabling workshop-361202313 (Drib The Demented) because it had an error.    
[00:00:23]: [string "scripts/mainfunctions.lua"]:157: Error loading file prefabs/drib

    no file '../mods/workshop-361202313/scripts/prefabs/drib.lua' (checked with custom loader)
    no file 'scripts/prefabs/drib.lua' (checked with custom loader)
    no file 'scriptlibs/prefabs/drib.lua' (checked with custom loader)
LUA ERROR stack traceback:
        =[C] in function 'assert'
        scripts/mainfunctions.lua(157,1)
        =(tail call) ?
        =[C] in function 'xpcall'
        scripts/mods.lua(173,1)
        scripts/mods.lua(649,1) in function 'RegisterPrefabs'
        scripts/gamelogic.lua(245,1) in function 'LoadAssets'
        scripts/gamelogic.lua(1149,1) in function 'DoResetAction'
        scripts/gamelogic.lua(1168,1) in function 'complete_callback'
        scripts/upsell.lua(13,1) in function 'UpdateGamePurchasedState'
        scripts/gamelogic.lua(1192,1) in function 'callback'
    ...
        =[C] in function 'GetPersistentString'
        scripts/saveindex.lua(285,1) in function 'Load'
        scripts/gamelogic.lua(1221,1) in function 'callback'
        scripts/playerprofile.lua(1549,1) in function 'Set'
        scripts/playerprofile.lua(1394,1)
        =[C] in function 'GetPersistentString'
        scripts/playerprofile.lua(1392,1) in function 'Load'
        scripts/gamelogic.lua(1220,1) in main chunk
        =[C] in function 'require'
        scripts/mainfunctions.lua(1313,1)
[00:00:23]: [string "scripts/mainfunctions.lua"]:157: Error loading file prefabs/drib

    no file '../mods/workshop-361202313/scripts/prefabs/drib.lua' (checked with custom loader)
    no file 'scripts/prefabs/drib.lua' (checked with custom loader)
    no file 'scriptlibs/prefabs/drib.lua' (checked with custom loader)
LUA ERROR stack traceback:
        =[C] in function 'assert'
        scripts/mainfunctions.lua(157,1)
        =(tail call) ?
        =[C] in function 'xpcall'
        scripts/mods.lua(173,1)
        scripts/mods.lua(649,1) in function 'RegisterPrefabs'
        scripts/gamelogic.lua(245,1) in function 'LoadAssets'
        scripts/gamelogic.lua(1149,1) in function 'DoResetAction'
        scripts/gamelogic.lua(1168,1) in function 'complete_callback'
        scripts/upsell.lua(13,1) in function 'UpdateGamePurchasedState'
        scripts/gamelogic.lua(1192,1) in function 'callback'
    ...
        =[C] in function 'GetPersistentString'
        scripts/saveindex.lua(285,1) in function 'Load'
        scripts/gamelogic.lua(1221,1) in function 'callback'
        scripts/playerprofile.lua(1549,1) in function 'Set'
        scripts/playerprofile.lua(1394,1)
        =[C] in function 'GetPersistentString'
        scripts/playerprofile.lua(1392,1) in function 'Load'
        scripts/gamelogic.lua(1220,1) in main chunk
        =[C] in function 'require'
        scripts/mainfunctions.lua(1313,1)    
[00:00:23]: Mod: workshop-361202313 (Drib The Demented)      Registering prefab file: prefabs/drib_none    
[00:00:23]: error calling LoadPrefabFile in mod workshop-361202313 (Drib The Demented): 
[string "scripts/mainfunctions.lua"]:157: Error loading file prefabs/drib_none

    no file '../mods/workshop-361202313/scripts/prefabs/drib_none.lua' (checked with custom loader)
    no file 'scripts/prefabs/drib_none.lua' (checked with custom loader)
    no file 'scriptlibs/prefabs/drib_none.lua' (checked with custom loader)
LUA ERROR stack traceback:
        =[C] in function 'assert'
        scripts/mainfunctions.lua(157,1)
        =(tail call) ?
        =[C] in function 'xpcall'
        scripts/mods.lua(173,1)
        scripts/mods.lua(649,1) in function 'RegisterPrefabs'
        scripts/gamelogic.lua(245,1) in function 'LoadAssets'
        scripts/gamelogic.lua(1149,1) in function 'DoResetAction'
        scripts/gamelogic.lua(1168,1) in function 'complete_callback'
        scripts/upsell.lua(13,1) in function 'UpdateGamePurchasedState'
        scripts/gamelogic.lua(1192,1) in function 'callback'
    ...
        =[C] in function 'GetPersistentString'
        scripts/saveindex.lua(285,1) in function 'Load'
        scripts/gamelogic.lua(1221,1) in function 'callback'
        scripts/playerprofile.lua(1549,1) in function 'Set'
        scripts/playerprofile.lua(1394,1)
        =[C] in function 'GetPersistentString'
        scripts/playerprofile.lua(1392,1) in function 'Load'
        scripts/gamelogic.lua(1220,1) in main chunk
        =[C] in function 'require'
        scripts/mainfunctions.lua(1313,1)    
[00:00:23]: Disabling workshop-361202313 (Drib The Demented) because it had an error.    
[00:00:23]: Mod: workshop-361202313 (Drib The Demented)      Registering default mod prefab    
[00:00:23]:     Load FE    
[00:00:26]:     Load FE: done    
[00:00:26]: THREAD - started 'FilesExistAsyncThread' (5996)
[00:00:26]: FilesExistAsyncThread started (19430 files)...
[00:00:26]: Check for write access: TRUE
[00:00:26]: Check for read access: TRUE
[00:00:26]: Available disk space for save files: 245585 MB
[00:00:26]: ModIndex: Load sequence finished successfully.    
[00:00:26]: Reset() returning
[00:00:26]: [IPC] Signal 'DST_Master_Kill' opened  #0000000000000678
[00:00:26]: [IPC] Registering handler for signal #0000000000000678
[00:00:26]: [IPC] Handle #0000000000000678 added to the Eventhandles
[00:00:26]: [IPC] Signal 'DST_Master_ShutdownNoSave' opened  #00000000000006E4
[00:00:26]: [IPC] Registering handler for signal #00000000000006E4
[00:00:26]: [IPC] Handle #00000000000006E4 added to the Eventhandles
[00:00:26]: [IPC] Signal 'DST_Master_Starting' opened  #0000000000000688
[00:00:26]: [IPC] Sending signal... #0000000000000688
[00:00:27]: [200] Account Communication Success (6)
[00:00:27]: Received (KU_NHHS-Wgo) from TokenPurpose
[00:00:27]: Starting Dedicated Server Game    
[00:00:27]: Network tick rate: U=15(2), D=0
[00:00:27]: About to start a server with the following settings:
[00:00:27]:   Dedicated: true
[00:00:27]:   Online: true
[00:00:27]:   Passworded: false
[00:00:27]:   ServerPort: 10999
[00:00:27]:   SteamAuthPort: 8766
[00:00:27]:   SteamMasterServerPort: 27016
[00:00:27]:   ClanID: false
[00:00:27]:   ClanOnly: false
[00:00:27]:   ClanAdmin: false
[00:00:27]:   LanOnly: false
[00:00:27]:   FriendsOnly: false
[00:00:27]:   EnableAutosaver: true
[00:00:27]:   EncodeUserPath: true
[00:00:27]:   PVP: false
[00:00:27]:   MaxPlayers: 6
[00:00:27]:   GameMode: survival
[00:00:27]:   OverridenDNS: 
[00:00:27]:   PauseWhenEmpty: true
[00:00:27]:   IdleTimeout: 1800s
[00:00:27]:   VoteEnabled: false
[00:00:27]:   InternetBroadcasting: true
[00:00:27]:   Intent: cooperative
[00:00:27]: [Warning] Could not confirm port 10999 is open in the firewall. 
[00:00:27]: Online Server Started on port: 10999
[00:00:28]: ERROR: Failed to load modoverrides.lua    
[00:00:28]: ERROR: Failed to load ../leveldataoverride.lua    
[00:00:28]: Not applying level data overrides.    
[00:00:28]: Not applying world gen overrides.    
[00:00:28]: Collecting garbage...
[00:00:28]: lua_gc took 0.40 seconds
[00:00:28]: ~ShardLuaProxy()
[00:00:28]: ~cEventLeaderboardProxy()
[00:00:28]: ~ItemServerLuaProxy()
[00:00:28]: ~InventoryLuaProxy()
[00:00:28]: ~NetworkLuaProxy()
[00:00:28]: ~SimLuaProxy()
[00:00:28]: FilesExistAsyncThread aborted.
[00:00:28]: ... FilesExistAsyncThread complete
[00:00:28]: lua_close took 0.50 seconds
[00:00:29]: ReleaseAll
[00:00:29]: ReleaseAll Finished
[00:00:29]: cGame::StartPlaying
[00:00:29]: AppVersion::GetArchitecture() x64
[00:00:29]: LOADING LUA
[00:00:29]: DoLuaFile scripts/main.lua
[00:00:29]: DoLuaFile loading buffer scripts/main.lua
[00:00:29]: DoLuaFile Error running lua file scripts/main.lua:
(null)
[00:00:29]: Error loading main.lua
[00:00:29]: Failed mSimulation->Reset()
[00:00:29]: Error during game restart!
[00:00:51]: [Shard] Stopping shard mode
[00:00:51]: [Steam] SendUserDisconnect for ''
[00:00:51]: Collecting garbage...
[00:00:51]: lua_gc took 0.00 seconds
[00:00:51]: ~ShardLuaProxy()
[00:00:51]: ~cEventLeaderboardProxy()
[00:00:51]: ~ItemServerLuaProxy()
[00:00:51]: ~InventoryLuaProxy()
[00:00:51]: ~NetworkLuaProxy()
[00:00:51]: ~SimLuaProxy()
[00:00:51]: lua_close took 0.00 seconds
[00:00:51]: CurlRequestManager::ClientThread::Main() complete
[00:00:51]: HttpClient2 discarded 0 callbacks.
[00:00:52]: Shutting down
 

Any help is appreciated!

Edited by SKEWEREDMAGGOT
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Spoiler

my bad, here's the right error code lol
 

Spoiler

[00:00:01]: 
System Memory:
    Memory Load: 60%
    Available Physical Memory: 1543m/3934m
    Available Page File: 10251m/15734m
    Available Virtual Memory: 8388495m/8388607m
    Available Extended Virtual Memory: 0m
[00:00:01]: 
Process Memory:
    Peak Working Set Size: 29m
    Working Set Size: 29m
    Quota Peak Page Pool Usage: 208k
    Quota Page Pool Usage: 203k
    Quota Peak Non Paged Pool Usage:16k
    Quota Non Paged Pool Usage: 15k
    Page File Usage: 6m
    Peak Page File Usage: 6m
[00:00:01]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ 
[00:00:01]: Starting Up
[00:00:01]: Version: 505171
[00:00:01]: Current time: Thu Apr 28 15:26:37 2022

[00:00:01]: Don't Starve Together: 505171 WIN32_STEAM
[00:00:01]: Build Date: 1018
[00:00:01]: Mode: 64-bit
[00:00:01]: Parsing command line
[00:00:01]: Command Line Arguments: 
[00:00:01]: Initializing distribution platform
[00:00:01]: Initializing Minidump handler
[00:00:01]: ....Done
[00:00:01]: Steam AppBuildID: 8628852
[00:00:01]: ....Done
[00:00:01]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/168755159/ 
[00:00:01]: Fixing DPI
[00:00:01]: ...Done
[00:00:01]: THREAD - started 'GAClient' (6080)
[00:00:01]: CurlRequestManager::ClientThread::Main()
[00:00:01]: Mounting file system databundles/klump.zip successful.
[00:00:01]: Mounting file system databundles/shaders.zip successful.
[00:00:01]: Mounting file system databundles/fonts.zip successful.
[00:00:01]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:01]: Mounting file system databundles/bigportraits.zip successful.
[00:00:01]: Mounting file system databundles/images.zip successful.
[00:00:01]: Mounting file system databundles/scripts.zip successful.
[00:00:01]: Texture Streaming: ENABLED
[00:00:01]: Texture Streaming: DISABLED
[00:00:01]: Threaded Renderer: ENABLED
[00:00:08]: ProfileIndex:5.87
[00:00:09]: THREAD - started 'SimUpdateThread' (7724)
[00:00:09]: THREAD - started 'RenderThread' (6432)
[00:00:09]: [Connect] PendingConnection::Reset(true)
[00:00:09]: THREAD - started 'Ping Job Thread' (7596)
[00:00:09]: Platform: 1
[00:00:09]: Network tick rate: U=15(2), D=0
[00:00:09]: Authorized application D:\# MASTERS & DRIVERS #\Steam\steamapps\common\Don't Starve Together\bin64\dontstarve_steam_x64.exe is enabled in the firewall.
[00:00:09]: WindowsFirewall - Application already authorized
[00:00:09]: THREAD - started 'StreamInput' (5316)
[00:00:09]: loaded ping_cache
[00:00:09]: Offline user ID: OU_76561198129020887
[00:00:09]: SteamID: 76561198129020887
[00:00:09]: THREAD - started 'AsynTextureLoadthread' (6796)
[00:00:09]: HardwareStats:
  OS                        
    name                      Microsoft Windows 7 Ultimate 
    version                   6.1.7601
    platformSpecific          SP 1.0
    architecture              64-bit
  CPU                       
    clockSpeed                1701
    name                      Intel(R) Core(TM) i5-3317U CPU @ 1.70GHz
    manufacturer              GenuineIntel
    numCores                  2
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
  RAM                       
    megsOfRam                 4096
  GPU                       
    megsOfRam                 1839
    videoModeDescription      1366 x 768 x 4294967296 colors
    name                      Intel(R) HD Graphics 4000
    driverVersion             10.18.10.4653
    driverDate                20170407000000.000000-000
    refreshRate               60

[00:00:09]: THREAD - started 'AsynTextureLoadthread' (6940)
[00:00:09]: cGame::InitializeOnMainThread
[00:00:09]: WindowManager::Initialize
[00:00:09]: CreateWindow: Requesting 1366,706 - 5/6/5 - -1/-1/-1 - 0
[00:00:10]: CreateEGLContext: 16 configs found
[00:00:10]:      0: 8/8/8 -  0/ 0/ 0 - 0
[00:00:10]:      1: 8/8/8 -  0/16/ 0 - 0
[00:00:10]:      2: 8/8/8 -  0/24/ 0 - 0
[00:00:10]:      3: 8/8/8 -  0/24/ 8 - 0
[00:00:10]:      4: 5/5/5 -  0/ 0/ 0 - 0
[00:00:10]:      5: 5/5/5 -  1/ 0/ 0 - 0
[00:00:10]:      6: 5/5/5 -  0/16/ 0 - 0
[00:00:10]:      7: 5/5/5 -  1/16/ 0 - 0
[00:00:10]:      8: 5/5/5 -  0/24/ 0 - 0
[00:00:10]:      9: 5/5/5 -  1/24/ 0 - 0
[00:00:10]:     10: 5/5/5 -  0/24/ 8 - 0
[00:00:10]:     11: 5/5/5 -  1/24/ 8 - 0
[00:00:10]:     12: 8/8/8 -  8/ 0/ 0 - 0
[00:00:10]:     13: 8/8/8 -  8/16/ 0 - 0
[00:00:10]:     14: 8/8/8 -  8/24/ 0 - 0
[00:00:10]:     15: 8/8/8 -  8/24/ 8 - 0
[00:00:10]: RestoreWindowPosition
[00:00:10]:    Saved Client Pos (0 x 22)
[00:00:10]:    Adjusted Window Pos (-8 x -8)
[00:00:10]: EnsureWindowOnScreen
[00:00:10]:    All good.
[00:00:10]: GLInfo
[00:00:10]: ~~~~~~
[00:00:10]: THREAD - started 'WindowsInputManager' (7260)
[00:00:10]: GL_VENDOR: Google Inc.
[00:00:10]: GL_RENDERER: ANGLE (Intel(R) HD Graphics 4000)
[00:00:10]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:10]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:10]: OpenGL extensions (19, 19):
[00:00:10]: GL_ANGLE_depth_texture
[00:00:10]: GL_ANGLE_framebuffer_blit
[00:00:10]: GL_ANGLE_framebuffer_multisample
[00:00:10]: GL_ANGLE_instanced_arrays
[00:00:10]: GL_ANGLE_pack_reverse_row_order
[00:00:10]: GL_ANGLE_texture_compression_dxt3
[00:00:10]: GL_ANGLE_texture_compression_dxt5
[00:00:10]: GL_ANGLE_texture_usage
[00:00:10]: GL_ANGLE_translated_shader_source
[00:00:10]: GL_EXT_read_format_bgra
[00:00:10]: GL_EXT_robustness
[00:00:10]: GL_EXT_texture_compression_dxt1
[00:00:10]: GL_EXT_texture_format_BGRA8888
[00:00:10]: GL_EXT_texture_storage
[00:00:10]: GL_OES_get_program_binary
[00:00:10]: GL_OES_packed_depth_stencil
[00:00:10]: GL_OES_rgb8_rgba8
[00:00:10]: GL_OES_standard_derivatives
[00:00:10]: GL_OES_texture_npot
[00:00:10]: GL_MAX_TEXTURE_SIZE = 8192
[00:00:10]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:10]: GL_MAX_RENDERBUFFER_SIZE = 8192
[00:00:10]: GL_MAX_VIEWPORT_DIMS = 8192, 8192
[00:00:10]: GL_MAX_VARYING_VECTORS = 10
[00:00:10]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:10]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:10]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:10]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:10]: 4 compressed texture formats
[00:00:10]: texture format 0x83f0
[00:00:10]: texture format 0x83f1
[00:00:10]: texture format 0x83f2
[00:00:10]: texture format 0x83f3
[00:00:12]: Renderer initialize: Okay
[00:00:13]: AnimManager initialize: Okay
[00:00:13]: Buffers initialize: Okay
[00:00:13]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:14]: GameSpecific initialize: Okay
[00:00:14]: cGame::StartPlaying
[00:00:14]: AppVersion::GetArchitecture() x64
[00:00:14]: LOADING LUA
[00:00:14]: DoLuaFile scripts/main.lua
[00:00:14]: DoLuaFile loading buffer scripts/main.lua
[00:00:15]:   taskgrouplist:    default    Together    
[00:00:15]:   taskgrouplist:    classic    Classic    
[00:00:15]:   taskgrouplist:    cave_default    Underground    
[00:00:15]:   taskgrouplist:    lavaarena_taskset    The Forge    
[00:00:15]:   taskgrouplist:    quagmire_taskset    The Gorge    
[00:00:15]: Running main.lua
    
[00:00:15]: loaded modindex    
[00:00:15]: ModIndex: Beginning normal load sequence.
    
[00:00:15]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:26]: LOADING LUA SUCCESS
[00:00:27]: PlayerDeaths loaded morgue    1675    
[00:00:27]: PlayerHistory loaded player_history (v2) len:398    
[00:00:27]: ServerPreferences loaded server_preferences    2    
[00:00:27]: bloom_enabled    true    
[00:00:27]: EnableShadeRenderer:     true    
[00:00:27]: loaded shardsaveindex    
[00:00:27]: OnFilesLoaded()    
[00:00:27]: OnUpdatePurchaseStateComplete    
[00:00:27]: Klump load on boot started.    
[00:00:27]: Klump files loaded:     0    
[00:00:31]:     Load FE    
[00:00:33]:     Load FE: done    
[00:00:33]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/168755159/client_save/blocklist.txt (Failure)
[00:00:33]: THREAD - started 'FilesExistAsyncThread' (6268)
[00:00:33]: FilesExistAsyncThread started (19842 files)...
[00:00:33]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/168755159/client_save/adminlist.txt (Failure)
[00:00:33]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/168755159/client_save/whitelist.txt (Failure)
[00:00:33]: [MOTD] Downloading info from   https://motd.klei.com/motd.json/?game=dst&platform=STEAM&locale=ID&lang=english&version=505171  
[00:00:33]: SimLuaProxy::QueryServer()
[00:00:33]: Check for write access: TRUE
[00:00:33]: Check for read access: TRUE
[00:00:33]: Available disk space for save files: 245584 MB
[00:00:33]: ModIndex: Load sequence finished successfully.    
[00:00:33]: Reset() returning
[00:00:33]: Do AutoLogin    
[00:00:34]: [Steam] Auth Session Ticket requested...
[00:00:34]: [Steam] Got Auth Session Ticket
[00:00:34]: [MOTD] duplicate box id ID_a7Tjyj1kFa    
[00:00:35]: [MOTD] Done Loading.    
[00:00:37]: [200] Account Communication Success (3)
[00:00:37]: Logging in as KU_NHHS-Wgo
[00:00:38]: There is no active event to get the status of.
[00:00:40]: loaded inventory_cache_prod
[00:00:40]: using inventory state token from cached file
[00:00:43]: saved APP:Klei//DoNotStarveTogether/168755159/client_save/inventory_cache_prod
[00:00:43]: saved APP:Klei//DoNotStarveTogether/168755159/client_save/inventory_cache_prod_sig
[00:00:47]: Getting top mod details...
[00:00:47]: Frontend-Unloading mod 'all'.    
[00:00:47]: GOT top mod details...50
[00:00:50]: FrontendLoadMod    workshop-361202313    
[00:00:50]: Could not load mod_config_data/modconfiguration_workshop-361202313    
[00:00:50]: Fontend-Loading mod: workshop-361202313 (Drib The Demented) Version:1.2.6    
[00:00:50]: Mod: workshop-361202313 (Drib The Demented)    Loading modservercreationmain.lua    
[00:00:50]: Mod: workshop-361202313 (Drib The Demented)      Mod had no modservercreationmain.lua. Skipping.    
[00:00:50]: Mod: workshop-361202313 (Drib The Demented)    Loading modworldgenmain.lua    
[00:00:50]: Mod: workshop-361202313 (Drib The Demented)      Mod had no modworldgenmain.lua. Skipping.    
[00:00:53]: Could not load mod_config_data/modconfiguration_workshop-361202313    
[00:00:53]: [IPC] Signal 'DST_Master_Starting' created  #0000000000000584
[00:00:53]: [IPC] Clearing pending signals #0000000000000584...
[00:00:53]: [IPC] Registering handler for signal #0000000000000584
[00:00:53]: [IPC] Handle #0000000000000584 added to the Eventhandles
[00:00:53]: [IPC] Signal 'DST_Master_WorldGen' created  #0000000000000538
[00:00:53]: [IPC] Clearing pending signals #0000000000000538...
[00:00:53]: [IPC] Registering handler for signal #0000000000000538
[00:00:53]: [IPC] Handle #0000000000000538 added to the Eventhandles
[00:00:53]: [IPC] Signal 'DST_Master_Ready' created  #0000000000000548
[00:00:53]: [IPC] Clearing pending signals #0000000000000548...
[00:00:53]: [IPC] Registering handler for signal #0000000000000548
[00:00:53]: [IPC] Handle #0000000000000548 added to the Eventhandles
[00:00:53]: [IPC] Signal 'DST_Master_ErrPort' created  #0000000000000578
[00:00:53]: [IPC] Clearing pending signals #0000000000000578...
[00:00:53]: [IPC] Registering handler for signal #0000000000000578
[00:00:53]: [IPC] Handle #0000000000000578 added to the Eventhandles
[00:00:53]: [IPC] Signal 'DST_Master_ErrStartup' created  #000000000000023C
[00:00:53]: [IPC] Clearing pending signals #000000000000023C...
[00:00:53]: [IPC] Registering handler for signal #000000000000023C
[00:00:53]: [IPC] Handle #000000000000023C added to the Eventhandles
[00:00:53]: [IPC] Signal 'DST_Master_Kill' created  #0000000000000574
[00:00:53]: [IPC] Clearing pending signals #0000000000000574...
[00:00:53]: [IPC] Signal 'DST_Master_ShutdownNoSave' created  #0000000000000568
[00:00:53]: [IPC] Clearing pending signals #0000000000000568...
[00:00:53]: [IPC] Signal 'DST_Secondary_Starting' created  #0000000000000598
[00:00:53]: [IPC] Clearing pending signals #0000000000000598...
[00:00:53]: [IPC] Registering handler for signal #0000000000000598
[00:00:53]: [IPC] Handle #0000000000000598 added to the Eventhandles
[00:00:53]: [IPC] Signal 'DST_Secondary_WorldGen' created  #0000000000000594
[00:00:53]: [IPC] Clearing pending signals #0000000000000594...
[00:00:53]: [IPC] Registering handler for signal #0000000000000594
[00:00:53]: [IPC] Handle #0000000000000594 added to the Eventhandles
[00:00:53]: [IPC] Signal 'DST_Secondary_Ready' created  #000000000000059C
[00:00:53]: [IPC] Clearing pending signals #000000000000059C...
[00:00:53]: [IPC] Registering handler for signal #000000000000059C
[00:00:53]: [IPC] Handle #000000000000059C added to the Eventhandles
[00:00:53]: [IPC] Signal 'DST_Secondary_ErrPort' created  #00000000000005A0
[00:00:53]: [IPC] Clearing pending signals #00000000000005A0...
[00:00:53]: [IPC] Registering handler for signal #00000000000005A0
[00:00:53]: [IPC] Handle #00000000000005A0 added to the Eventhandles
[00:00:53]: [IPC] Signal 'DST_Secondary_ErrStartup' created  #00000000000005A4
[00:00:53]: [IPC] Clearing pending signals #00000000000005A4...
[00:00:53]: [IPC] Registering handler for signal #00000000000005A4
[00:00:53]: [IPC] Handle #00000000000005A4 added to the Eventhandles
[00:00:53]: [IPC] Signal 'DST_Secondary_Kill' created  #00000000000005A8
[00:00:53]: [IPC] Clearing pending signals #00000000000005A8...
[00:00:53]: [IPC] Signal 'DST_Secondary_ShutdownNoSave' created  #00000000000005AC
[00:00:53]: [IPC] Clearing pending signals #00000000000005AC...
[00:01:32]: [IPC] Received DST_Master Starting signal !
[00:01:33]: [IPC] Received DST_Secondary Starting signal !
[00:01:41]: [Error] Dedicated server process terminated prematurely.
[00:01:41]: [Error] Dedicated server process terminated prematurely.
[00:01:41]: [IPC] Unregistering handler for signal #0000000000000584
[00:01:41]: [IPC] Unregistering handler for signal #0000000000000538
[00:01:41]: [IPC] Unregistering handler for signal #0000000000000548
[00:01:41]: [IPC] Unregistering handler for signal #0000000000000578
[00:01:41]: [IPC] Unregistering handler for signal #000000000000023C
[00:01:41]: [IPC] Unregistering handler for signal #0000000000000598
[00:01:41]: [IPC] Unregistering handler for signal #0000000000000594
[00:01:41]: [IPC] Unregistering handler for signal #000000000000059C
[00:01:41]: [IPC] Unregistering handler for signal #00000000000005A0
[00:01:41]: [IPC] Unregistering handler for signal #00000000000005A4
[00:04:16]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:04:34]: Frontend-Unloading mod 'all'.    
[00:04:35]: ... FilesExistAsyncThread complete
[00:04:37]: Getting top mod details...
[00:04:37]: GOT top mod details...50
[00:04:44]: Could not load mod_config_data/modconfiguration_workshop-656065472_CLIENT    
[00:19:18]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:19:18]: Collecting garbage...
[00:19:18]: lua_gc took 0.20 seconds
[00:19:18]: ~ShardLuaProxy()
[00:19:18]: ~cEventLeaderboardProxy()
[00:19:18]: ~ItemServerLuaProxy()
[00:19:18]: ~InventoryLuaProxy()
[00:19:18]: ~NetworkLuaProxy()
[00:19:18]: ~SimLuaProxy()
[00:19:18]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:19:18]: lua_close took 0.41 seconds
[00:19:19]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:19:19]: [Steam] Auth ticket cancelled
[00:19:20]: CurlRequestManager::ClientThread::Main() complete
[00:19:20]: HttpClient2 discarded 0 callbacks.
[00:19:20]: Shutting down
 

 

 

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