SKEWEREDMAGGOT Posted April 28, 2022 Share Posted April 28, 2022 (edited) I was starting my game with my custom character mod that i created. The game only work only when i disabled said mod. From what i can see in the log, the error is in the scripts but i can't quite sure how to fix it. Here is my master log. Spoiler [00:00:01]: System Memory: Memory Load: 82% Available Physical Memory: 689m/3934m Available Page File: 10334m/15734m Available Virtual Memory: 8388504m/8388607m Available Extended Virtual Memory: 0m [00:00:01]: Process Memory: Peak Working Set Size: 27m Working Set Size: 27m Quota Peak Page Pool Usage: 190k Quota Page Pool Usage: 186k Quota Peak Non Paged Pool Usage:12k Quota Non Paged Pool Usage: 11k Page File Usage: 5m Peak Page File Usage: 6m [00:00:01]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/168755159/Cluster_1/Master/ [00:00:01]: Starting Up [00:00:01]: Version: 505171 [00:00:01]: Current time: Thu Apr 28 13:43:48 2022 [00:00:01]: Don't Starve Together: 505171 WIN32 [00:00:01]: Build Date: 1003 [00:00:01]: Mode: 64-bit [00:00:01]: Parsing command line [00:00:01]: Command Line Arguments: -monitor_parent_process 6208 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_1 -ownernetid 76561198129020887 -ownerdir 168755159 -clouddir 168755159 -backup_log_count 25 -backup_log_period 0 -ugc_directory D:\\# MASTERS & DRIVERS #\\Steam\\steamapps\\workshop -shard Master -secondary_log_prefix master -sigprefix DST_Master -token *********************************************************************************** [00:00:01]: Initializing distribution platform [00:00:01]: Initializing Minidump handler [00:00:01]: ....Done [00:00:01]: ....Done [00:00:01]: Fixing DPI [00:00:01]: ...Done [00:00:01]: Mounting file system databundles/klump.zip successful. [00:00:01]: Mounting file system databundles/shaders.zip successful. [00:00:01]: THREAD - started 'GAClient' (6256) [00:00:01]: CurlRequestManager::ClientThread::Main() [00:00:01]: Mounting file system databundles/fonts.zip successful. [00:00:01]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:01]: Mounting file system databundles/bigportraits.zip successful. [00:00:01]: Mounting file system databundles/images.zip successful. [00:00:01]: Mounting file system databundles/scripts.zip successful. [00:00:01]: [Steam] SteamGameServer_Init(10999, 27016) [00:00:02]: [Steam] SteamGameServer_Init success [00:00:02]: ProfileIndex:6.72 [00:00:02]: [Connect] PendingConnection::Reset(true) [00:00:03]: Platform: 1 [00:00:03]: THREAD - started 'Ping Job Thread' (5348) [00:00:03]: Network tick rate: U=15(2), D=0 [00:00:03]: Network tick rate: U=15(2), D=0 [00:00:04]: Authorized application D:\# MASTERS & DRIVERS #\Steam\steamapps\common\Don't Starve Together\bin64\dontstarve_dedicated_server_nullrenderer_x64.exe is enabled in the firewall. [00:00:04]: WindowsFirewall - Application already authorized [00:00:04]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/168755159/client_save/blocklist.txt (Failure) [00:00:04]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/168755159/client_save/adminlist.txt (Failure) [00:00:04]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/168755159/client_save/whitelist.txt (Failure) [00:00:04]: Offline user ID: OU_76561198129020887 [00:00:04]: THREAD - started 'StreamInput' (632) [00:00:04]: HardwareStats: OS name Microsoft Windows 7 Ultimate version 6.1.7601 platformSpecific SP 1.0 architecture 64-bit CPU clockSpeed 1701 name Intel(R) Core(TM) i5-3317U CPU @ 1.70GHz manufacturer GenuineIntel numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX RAM megsOfRam 4096 GPU megsOfRam 1839 videoModeDescription 1366 x 768 x 4294967296 colors name Intel(R) HD Graphics 4000 driverVersion 10.18.10.4653 driverDate 20170407000000.000000-000 refreshRate 60 [00:00:04]: cGame::InitializeOnMainThread [00:00:04]: Renderer initialize: Okay [00:00:04]: AnimManager initialize: Okay [00:00:04]: Buffers initialize: Okay [00:00:04]: cDontStarveGame::DoGameSpecificInitialize() [00:00:04]: GameSpecific initialize: Okay [00:00:04]: cGame::StartPlaying [00:00:04]: AppVersion::GetArchitecture() x64 [00:00:04]: LOADING LUA [00:00:04]: DoLuaFile scripts/main.lua [00:00:04]: DoLuaFile loading buffer scripts/main.lua [00:00:08]: taskgrouplist: default Together [00:00:08]: taskgrouplist: classic Classic [00:00:08]: taskgrouplist: cave_default Underground [00:00:08]: taskgrouplist: lavaarena_taskset The Forge [00:00:08]: taskgrouplist: quagmire_taskset The Gorge [00:00:08]: Running main.lua [00:00:08]: loaded modindex [00:00:08]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:09]: SUCCESS: Loaded modoverrides.lua [00:00:09]: modoverrides.lua enabling workshop-361202313 [00:00:09]: ModIndex:GetModsToLoad inserting moddir, workshop-361202313 [00:00:09]: Could not load mod_config_data/modconfiguration_workshop-361202313_CLIENT [00:00:09]: Loading mod: workshop-361202313 (Drib The Demented) Version:1.2.6 [00:00:09]: applying configuration_options from modoverrides.lua to mod workshop-361202313 [00:00:09]: Mod: workshop-361202313 (Drib The Demented) Loading modworldgenmain.lua [00:00:09]: Mod: workshop-361202313 (Drib The Demented) Mod had no modworldgenmain.lua. Skipping. [00:00:09]: Mod: workshop-361202313 (Drib The Demented) Loading modmain.lua [00:00:09]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:16]: LOADING LUA SUCCESS [00:00:17]: PlayerDeaths could not load morgue [00:00:17]: PlayerHistory could not load player_history [00:00:17]: ServerPreferences could not load server_preferences [00:00:17]: bloom_enabled true [00:00:17]: OnFilesLoaded() [00:00:17]: OnUpdatePurchaseStateComplete [00:00:17]: Klump load on boot started. [00:00:17]: Klump files loaded: 0 [00:00:22]: Mod: workshop-361202313 (Drib The Demented) Registering prefabs [00:00:22]: Mod: workshop-361202313 (Drib The Demented) Registering prefab file: prefabs/drib [00:00:23]: error calling LoadPrefabFile in mod workshop-361202313 (Drib The Demented): [string "scripts/mainfunctions.lua"]:157: Error loading file prefabs/drib no file '../mods/workshop-361202313/scripts/prefabs/drib.lua' (checked with custom loader) no file 'scripts/prefabs/drib.lua' (checked with custom loader) no file 'scriptlibs/prefabs/drib.lua' (checked with custom loader) LUA ERROR stack traceback: =[C] in function 'assert' scripts/mainfunctions.lua(157,1) =(tail call) ? =[C] in function 'xpcall' scripts/mods.lua(173,1) scripts/mods.lua(649,1) in function 'RegisterPrefabs' scripts/gamelogic.lua(245,1) in function 'LoadAssets' scripts/gamelogic.lua(1149,1) in function 'DoResetAction' scripts/gamelogic.lua(1168,1) in function 'complete_callback' scripts/upsell.lua(13,1) in function 'UpdateGamePurchasedState' scripts/gamelogic.lua(1192,1) in function 'callback' ... =[C] in function 'GetPersistentString' scripts/saveindex.lua(285,1) in function 'Load' scripts/gamelogic.lua(1221,1) in function 'callback' scripts/playerprofile.lua(1549,1) in function 'Set' scripts/playerprofile.lua(1394,1) =[C] in function 'GetPersistentString' scripts/playerprofile.lua(1392,1) in function 'Load' scripts/gamelogic.lua(1220,1) in main chunk =[C] in function 'require' scripts/mainfunctions.lua(1313,1) [00:00:23]: Disabling workshop-361202313 (Drib The Demented) because it had an error. [00:00:23]: [string "scripts/mainfunctions.lua"]:157: Error loading file prefabs/drib no file '../mods/workshop-361202313/scripts/prefabs/drib.lua' (checked with custom loader) no file 'scripts/prefabs/drib.lua' (checked with custom loader) no file 'scriptlibs/prefabs/drib.lua' (checked with custom loader) LUA ERROR stack traceback: =[C] in function 'assert' scripts/mainfunctions.lua(157,1) =(tail call) ? =[C] in function 'xpcall' scripts/mods.lua(173,1) scripts/mods.lua(649,1) in function 'RegisterPrefabs' scripts/gamelogic.lua(245,1) in function 'LoadAssets' scripts/gamelogic.lua(1149,1) in function 'DoResetAction' scripts/gamelogic.lua(1168,1) in function 'complete_callback' scripts/upsell.lua(13,1) in function 'UpdateGamePurchasedState' scripts/gamelogic.lua(1192,1) in function 'callback' ... =[C] in function 'GetPersistentString' scripts/saveindex.lua(285,1) in function 'Load' scripts/gamelogic.lua(1221,1) in function 'callback' scripts/playerprofile.lua(1549,1) in function 'Set' scripts/playerprofile.lua(1394,1) =[C] in function 'GetPersistentString' scripts/playerprofile.lua(1392,1) in function 'Load' scripts/gamelogic.lua(1220,1) in main chunk =[C] in function 'require' scripts/mainfunctions.lua(1313,1) [00:00:23]: [string "scripts/mainfunctions.lua"]:157: Error loading file prefabs/drib no file '../mods/workshop-361202313/scripts/prefabs/drib.lua' (checked with custom loader) no file 'scripts/prefabs/drib.lua' (checked with custom loader) no file 'scriptlibs/prefabs/drib.lua' (checked with custom loader) LUA ERROR stack traceback: =[C] in function 'assert' scripts/mainfunctions.lua(157,1) =(tail call) ? =[C] in function 'xpcall' scripts/mods.lua(173,1) scripts/mods.lua(649,1) in function 'RegisterPrefabs' scripts/gamelogic.lua(245,1) in function 'LoadAssets' scripts/gamelogic.lua(1149,1) in function 'DoResetAction' scripts/gamelogic.lua(1168,1) in function 'complete_callback' scripts/upsell.lua(13,1) in function 'UpdateGamePurchasedState' scripts/gamelogic.lua(1192,1) in function 'callback' ... =[C] in function 'GetPersistentString' scripts/saveindex.lua(285,1) in function 'Load' scripts/gamelogic.lua(1221,1) in function 'callback' scripts/playerprofile.lua(1549,1) in function 'Set' scripts/playerprofile.lua(1394,1) =[C] in function 'GetPersistentString' scripts/playerprofile.lua(1392,1) in function 'Load' scripts/gamelogic.lua(1220,1) in main chunk =[C] in function 'require' scripts/mainfunctions.lua(1313,1) [00:00:23]: Mod: workshop-361202313 (Drib The Demented) Registering prefab file: prefabs/drib_none [00:00:23]: error calling LoadPrefabFile in mod workshop-361202313 (Drib The Demented): [string "scripts/mainfunctions.lua"]:157: Error loading file prefabs/drib_none no file '../mods/workshop-361202313/scripts/prefabs/drib_none.lua' (checked with custom loader) no file 'scripts/prefabs/drib_none.lua' (checked with custom loader) no file 'scriptlibs/prefabs/drib_none.lua' (checked with custom loader) LUA ERROR stack traceback: =[C] in function 'assert' scripts/mainfunctions.lua(157,1) =(tail call) ? =[C] in function 'xpcall' scripts/mods.lua(173,1) scripts/mods.lua(649,1) in function 'RegisterPrefabs' scripts/gamelogic.lua(245,1) in function 'LoadAssets' scripts/gamelogic.lua(1149,1) in function 'DoResetAction' scripts/gamelogic.lua(1168,1) in function 'complete_callback' scripts/upsell.lua(13,1) in function 'UpdateGamePurchasedState' scripts/gamelogic.lua(1192,1) in function 'callback' ... =[C] in function 'GetPersistentString' scripts/saveindex.lua(285,1) in function 'Load' scripts/gamelogic.lua(1221,1) in function 'callback' scripts/playerprofile.lua(1549,1) in function 'Set' scripts/playerprofile.lua(1394,1) =[C] in function 'GetPersistentString' scripts/playerprofile.lua(1392,1) in function 'Load' scripts/gamelogic.lua(1220,1) in main chunk =[C] in function 'require' scripts/mainfunctions.lua(1313,1) [00:00:23]: Disabling workshop-361202313 (Drib The Demented) because it had an error. [00:00:23]: Mod: workshop-361202313 (Drib The Demented) Registering default mod prefab [00:00:23]: Load FE [00:00:26]: Load FE: done [00:00:26]: THREAD - started 'FilesExistAsyncThread' (5996) [00:00:26]: FilesExistAsyncThread started (19430 files)... [00:00:26]: Check for write access: TRUE [00:00:26]: Check for read access: TRUE [00:00:26]: Available disk space for save files: 245585 MB [00:00:26]: ModIndex: Load sequence finished successfully. [00:00:26]: Reset() returning [00:00:26]: [IPC] Signal 'DST_Master_Kill' opened #0000000000000678 [00:00:26]: [IPC] Registering handler for signal #0000000000000678 [00:00:26]: [IPC] Handle #0000000000000678 added to the Eventhandles [00:00:26]: [IPC] Signal 'DST_Master_ShutdownNoSave' opened #00000000000006E4 [00:00:26]: [IPC] Registering handler for signal #00000000000006E4 [00:00:26]: [IPC] Handle #00000000000006E4 added to the Eventhandles [00:00:26]: [IPC] Signal 'DST_Master_Starting' opened #0000000000000688 [00:00:26]: [IPC] Sending signal... #0000000000000688 [00:00:27]: [200] Account Communication Success (6) [00:00:27]: Received (KU_NHHS-Wgo) from TokenPurpose [00:00:27]: Starting Dedicated Server Game [00:00:27]: Network tick rate: U=15(2), D=0 [00:00:27]: About to start a server with the following settings: [00:00:27]: Dedicated: true [00:00:27]: Online: true [00:00:27]: Passworded: false [00:00:27]: ServerPort: 10999 [00:00:27]: SteamAuthPort: 8766 [00:00:27]: SteamMasterServerPort: 27016 [00:00:27]: ClanID: false [00:00:27]: ClanOnly: false [00:00:27]: ClanAdmin: false [00:00:27]: LanOnly: false [00:00:27]: FriendsOnly: false [00:00:27]: EnableAutosaver: true [00:00:27]: EncodeUserPath: true [00:00:27]: PVP: false [00:00:27]: MaxPlayers: 6 [00:00:27]: GameMode: survival [00:00:27]: OverridenDNS: [00:00:27]: PauseWhenEmpty: true [00:00:27]: IdleTimeout: 1800s [00:00:27]: VoteEnabled: false [00:00:27]: InternetBroadcasting: true [00:00:27]: Intent: cooperative [00:00:27]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:27]: Online Server Started on port: 10999 [00:00:28]: ERROR: Failed to load modoverrides.lua [00:00:28]: ERROR: Failed to load ../leveldataoverride.lua [00:00:28]: Not applying level data overrides. [00:00:28]: Not applying world gen overrides. [00:00:28]: Collecting garbage... [00:00:28]: lua_gc took 0.40 seconds [00:00:28]: ~ShardLuaProxy() [00:00:28]: ~cEventLeaderboardProxy() [00:00:28]: ~ItemServerLuaProxy() [00:00:28]: ~InventoryLuaProxy() [00:00:28]: ~NetworkLuaProxy() [00:00:28]: ~SimLuaProxy() [00:00:28]: FilesExistAsyncThread aborted. [00:00:28]: ... FilesExistAsyncThread complete [00:00:28]: lua_close took 0.50 seconds [00:00:29]: ReleaseAll [00:00:29]: ReleaseAll Finished [00:00:29]: cGame::StartPlaying [00:00:29]: AppVersion::GetArchitecture() x64 [00:00:29]: LOADING LUA [00:00:29]: DoLuaFile scripts/main.lua [00:00:29]: DoLuaFile loading buffer scripts/main.lua [00:00:29]: DoLuaFile Error running lua file scripts/main.lua: (null) [00:00:29]: Error loading main.lua [00:00:29]: Failed mSimulation->Reset() [00:00:29]: Error during game restart! [00:00:51]: [Shard] Stopping shard mode [00:00:51]: [Steam] SendUserDisconnect for '' [00:00:51]: Collecting garbage... [00:00:51]: lua_gc took 0.00 seconds [00:00:51]: ~ShardLuaProxy() [00:00:51]: ~cEventLeaderboardProxy() [00:00:51]: ~ItemServerLuaProxy() [00:00:51]: ~InventoryLuaProxy() [00:00:51]: ~NetworkLuaProxy() [00:00:51]: ~SimLuaProxy() [00:00:51]: lua_close took 0.00 seconds [00:00:51]: CurlRequestManager::ClientThread::Main() complete [00:00:51]: HttpClient2 discarded 0 callbacks. [00:00:52]: Shutting down Any help is appreciated! Edited April 28, 2022 by SKEWEREDMAGGOT Link to comment Share on other sites More sharing options...
SKEWEREDMAGGOT Posted April 28, 2022 Author Share Posted April 28, 2022 Spoiler my bad, here's the right error code lol Spoiler [00:00:01]: System Memory: Memory Load: 60% Available Physical Memory: 1543m/3934m Available Page File: 10251m/15734m Available Virtual Memory: 8388495m/8388607m Available Extended Virtual Memory: 0m [00:00:01]: Process Memory: Peak Working Set Size: 29m Working Set Size: 29m Quota Peak Page Pool Usage: 208k Quota Page Pool Usage: 203k Quota Peak Non Paged Pool Usage:16k Quota Non Paged Pool Usage: 15k Page File Usage: 6m Peak Page File Usage: 6m [00:00:01]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ [00:00:01]: Starting Up [00:00:01]: Version: 505171 [00:00:01]: Current time: Thu Apr 28 15:26:37 2022 [00:00:01]: Don't Starve Together: 505171 WIN32_STEAM [00:00:01]: Build Date: 1018 [00:00:01]: Mode: 64-bit [00:00:01]: Parsing command line [00:00:01]: Command Line Arguments: [00:00:01]: Initializing distribution platform [00:00:01]: Initializing Minidump handler [00:00:01]: ....Done [00:00:01]: Steam AppBuildID: 8628852 [00:00:01]: ....Done [00:00:01]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/168755159/ [00:00:01]: Fixing DPI [00:00:01]: ...Done [00:00:01]: THREAD - started 'GAClient' (6080) [00:00:01]: CurlRequestManager::ClientThread::Main() [00:00:01]: Mounting file system databundles/klump.zip successful. [00:00:01]: Mounting file system databundles/shaders.zip successful. [00:00:01]: Mounting file system databundles/fonts.zip successful. [00:00:01]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:01]: Mounting file system databundles/bigportraits.zip successful. [00:00:01]: Mounting file system databundles/images.zip successful. [00:00:01]: Mounting file system databundles/scripts.zip successful. [00:00:01]: Texture Streaming: ENABLED [00:00:01]: Texture Streaming: DISABLED [00:00:01]: Threaded Renderer: ENABLED [00:00:08]: ProfileIndex:5.87 [00:00:09]: THREAD - started 'SimUpdateThread' (7724) [00:00:09]: THREAD - started 'RenderThread' (6432) [00:00:09]: [Connect] PendingConnection::Reset(true) [00:00:09]: THREAD - started 'Ping Job Thread' (7596) [00:00:09]: Platform: 1 [00:00:09]: Network tick rate: U=15(2), D=0 [00:00:09]: Authorized application D:\# MASTERS & DRIVERS #\Steam\steamapps\common\Don't Starve Together\bin64\dontstarve_steam_x64.exe is enabled in the firewall. [00:00:09]: WindowsFirewall - Application already authorized [00:00:09]: THREAD - started 'StreamInput' (5316) [00:00:09]: loaded ping_cache [00:00:09]: Offline user ID: OU_76561198129020887 [00:00:09]: SteamID: 76561198129020887 [00:00:09]: THREAD - started 'AsynTextureLoadthread' (6796) [00:00:09]: HardwareStats: OS name Microsoft Windows 7 Ultimate version 6.1.7601 platformSpecific SP 1.0 architecture 64-bit CPU clockSpeed 1701 name Intel(R) Core(TM) i5-3317U CPU @ 1.70GHz manufacturer GenuineIntel numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX RAM megsOfRam 4096 GPU megsOfRam 1839 videoModeDescription 1366 x 768 x 4294967296 colors name Intel(R) HD Graphics 4000 driverVersion 10.18.10.4653 driverDate 20170407000000.000000-000 refreshRate 60 [00:00:09]: THREAD - started 'AsynTextureLoadthread' (6940) [00:00:09]: cGame::InitializeOnMainThread [00:00:09]: WindowManager::Initialize [00:00:09]: CreateWindow: Requesting 1366,706 - 5/6/5 - -1/-1/-1 - 0 [00:00:10]: CreateEGLContext: 16 configs found [00:00:10]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:10]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:10]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:10]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:10]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:10]: 5: 5/5/5 - 1/ 0/ 0 - 0 [00:00:10]: 6: 5/5/5 - 0/16/ 0 - 0 [00:00:10]: 7: 5/5/5 - 1/16/ 0 - 0 [00:00:10]: 8: 5/5/5 - 0/24/ 0 - 0 [00:00:10]: 9: 5/5/5 - 1/24/ 0 - 0 [00:00:10]: 10: 5/5/5 - 0/24/ 8 - 0 [00:00:10]: 11: 5/5/5 - 1/24/ 8 - 0 [00:00:10]: 12: 8/8/8 - 8/ 0/ 0 - 0 [00:00:10]: 13: 8/8/8 - 8/16/ 0 - 0 [00:00:10]: 14: 8/8/8 - 8/24/ 0 - 0 [00:00:10]: 15: 8/8/8 - 8/24/ 8 - 0 [00:00:10]: RestoreWindowPosition [00:00:10]: Saved Client Pos (0 x 22) [00:00:10]: Adjusted Window Pos (-8 x -8) [00:00:10]: EnsureWindowOnScreen [00:00:10]: All good. [00:00:10]: GLInfo [00:00:10]: ~~~~~~ [00:00:10]: THREAD - started 'WindowsInputManager' (7260) [00:00:10]: GL_VENDOR: Google Inc. [00:00:10]: GL_RENDERER: ANGLE (Intel(R) HD Graphics 4000) [00:00:10]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:10]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:10]: OpenGL extensions (19, 19): [00:00:10]: GL_ANGLE_depth_texture [00:00:10]: GL_ANGLE_framebuffer_blit [00:00:10]: GL_ANGLE_framebuffer_multisample [00:00:10]: GL_ANGLE_instanced_arrays [00:00:10]: GL_ANGLE_pack_reverse_row_order [00:00:10]: GL_ANGLE_texture_compression_dxt3 [00:00:10]: GL_ANGLE_texture_compression_dxt5 [00:00:10]: GL_ANGLE_texture_usage [00:00:10]: GL_ANGLE_translated_shader_source [00:00:10]: GL_EXT_read_format_bgra [00:00:10]: GL_EXT_robustness [00:00:10]: GL_EXT_texture_compression_dxt1 [00:00:10]: GL_EXT_texture_format_BGRA8888 [00:00:10]: GL_EXT_texture_storage [00:00:10]: GL_OES_get_program_binary [00:00:10]: GL_OES_packed_depth_stencil [00:00:10]: GL_OES_rgb8_rgba8 [00:00:10]: GL_OES_standard_derivatives [00:00:10]: GL_OES_texture_npot [00:00:10]: GL_MAX_TEXTURE_SIZE = 8192 [00:00:10]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:10]: GL_MAX_RENDERBUFFER_SIZE = 8192 [00:00:10]: GL_MAX_VIEWPORT_DIMS = 8192, 8192 [00:00:10]: GL_MAX_VARYING_VECTORS = 10 [00:00:10]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:10]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:10]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:10]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:10]: 4 compressed texture formats [00:00:10]: texture format 0x83f0 [00:00:10]: texture format 0x83f1 [00:00:10]: texture format 0x83f2 [00:00:10]: texture format 0x83f3 [00:00:12]: Renderer initialize: Okay [00:00:13]: AnimManager initialize: Okay [00:00:13]: Buffers initialize: Okay [00:00:13]: cDontStarveGame::DoGameSpecificInitialize() [00:00:14]: GameSpecific initialize: Okay [00:00:14]: cGame::StartPlaying [00:00:14]: AppVersion::GetArchitecture() x64 [00:00:14]: LOADING LUA [00:00:14]: DoLuaFile scripts/main.lua [00:00:14]: DoLuaFile loading buffer scripts/main.lua [00:00:15]: taskgrouplist: default Together [00:00:15]: taskgrouplist: classic Classic [00:00:15]: taskgrouplist: cave_default Underground [00:00:15]: taskgrouplist: lavaarena_taskset The Forge [00:00:15]: taskgrouplist: quagmire_taskset The Gorge [00:00:15]: Running main.lua [00:00:15]: loaded modindex [00:00:15]: ModIndex: Beginning normal load sequence. [00:00:15]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:26]: LOADING LUA SUCCESS [00:00:27]: PlayerDeaths loaded morgue 1675 [00:00:27]: PlayerHistory loaded player_history (v2) len:398 [00:00:27]: ServerPreferences loaded server_preferences 2 [00:00:27]: bloom_enabled true [00:00:27]: EnableShadeRenderer: true [00:00:27]: loaded shardsaveindex [00:00:27]: OnFilesLoaded() [00:00:27]: OnUpdatePurchaseStateComplete [00:00:27]: Klump load on boot started. [00:00:27]: Klump files loaded: 0 [00:00:31]: Load FE [00:00:33]: Load FE: done [00:00:33]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/168755159/client_save/blocklist.txt (Failure) [00:00:33]: THREAD - started 'FilesExistAsyncThread' (6268) [00:00:33]: FilesExistAsyncThread started (19842 files)... [00:00:33]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/168755159/client_save/adminlist.txt (Failure) [00:00:33]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/168755159/client_save/whitelist.txt (Failure) [00:00:33]: [MOTD] Downloading info from https://motd.klei.com/motd.json/?game=dst&platform=STEAM&locale=ID&lang=english&version=505171 [00:00:33]: SimLuaProxy::QueryServer() [00:00:33]: Check for write access: TRUE [00:00:33]: Check for read access: TRUE [00:00:33]: Available disk space for save files: 245584 MB [00:00:33]: ModIndex: Load sequence finished successfully. [00:00:33]: Reset() returning [00:00:33]: Do AutoLogin [00:00:34]: [Steam] Auth Session Ticket requested... [00:00:34]: [Steam] Got Auth Session Ticket [00:00:34]: [MOTD] duplicate box id ID_a7Tjyj1kFa [00:00:35]: [MOTD] Done Loading. [00:00:37]: [200] Account Communication Success (3) [00:00:37]: Logging in as KU_NHHS-Wgo [00:00:38]: There is no active event to get the status of. [00:00:40]: loaded inventory_cache_prod [00:00:40]: using inventory state token from cached file [00:00:43]: saved APP:Klei//DoNotStarveTogether/168755159/client_save/inventory_cache_prod [00:00:43]: saved APP:Klei//DoNotStarveTogether/168755159/client_save/inventory_cache_prod_sig [00:00:47]: Getting top mod details... [00:00:47]: Frontend-Unloading mod 'all'. [00:00:47]: GOT top mod details...50 [00:00:50]: FrontendLoadMod workshop-361202313 [00:00:50]: Could not load mod_config_data/modconfiguration_workshop-361202313 [00:00:50]: Fontend-Loading mod: workshop-361202313 (Drib The Demented) Version:1.2.6 [00:00:50]: Mod: workshop-361202313 (Drib The Demented) Loading modservercreationmain.lua [00:00:50]: Mod: workshop-361202313 (Drib The Demented) Mod had no modservercreationmain.lua. Skipping. [00:00:50]: Mod: workshop-361202313 (Drib The Demented) Loading modworldgenmain.lua [00:00:50]: Mod: workshop-361202313 (Drib The Demented) Mod had no modworldgenmain.lua. Skipping. [00:00:53]: Could not load mod_config_data/modconfiguration_workshop-361202313 [00:00:53]: [IPC] Signal 'DST_Master_Starting' created #0000000000000584 [00:00:53]: [IPC] Clearing pending signals #0000000000000584... [00:00:53]: [IPC] Registering handler for signal #0000000000000584 [00:00:53]: [IPC] Handle #0000000000000584 added to the Eventhandles [00:00:53]: [IPC] Signal 'DST_Master_WorldGen' created #0000000000000538 [00:00:53]: [IPC] Clearing pending signals #0000000000000538... [00:00:53]: [IPC] Registering handler for signal #0000000000000538 [00:00:53]: [IPC] Handle #0000000000000538 added to the Eventhandles [00:00:53]: [IPC] Signal 'DST_Master_Ready' created #0000000000000548 [00:00:53]: [IPC] Clearing pending signals #0000000000000548... [00:00:53]: [IPC] Registering handler for signal #0000000000000548 [00:00:53]: [IPC] Handle #0000000000000548 added to the Eventhandles [00:00:53]: [IPC] Signal 'DST_Master_ErrPort' created #0000000000000578 [00:00:53]: [IPC] Clearing pending signals #0000000000000578... [00:00:53]: [IPC] Registering handler for signal #0000000000000578 [00:00:53]: [IPC] Handle #0000000000000578 added to the Eventhandles [00:00:53]: [IPC] Signal 'DST_Master_ErrStartup' created #000000000000023C [00:00:53]: [IPC] Clearing pending signals #000000000000023C... [00:00:53]: [IPC] Registering handler for signal #000000000000023C [00:00:53]: [IPC] Handle #000000000000023C added to the Eventhandles [00:00:53]: [IPC] Signal 'DST_Master_Kill' created #0000000000000574 [00:00:53]: [IPC] Clearing pending signals #0000000000000574... [00:00:53]: [IPC] Signal 'DST_Master_ShutdownNoSave' created #0000000000000568 [00:00:53]: [IPC] Clearing pending signals #0000000000000568... [00:00:53]: [IPC] Signal 'DST_Secondary_Starting' created #0000000000000598 [00:00:53]: [IPC] Clearing pending signals #0000000000000598... [00:00:53]: [IPC] Registering handler for signal #0000000000000598 [00:00:53]: [IPC] Handle #0000000000000598 added to the Eventhandles [00:00:53]: [IPC] Signal 'DST_Secondary_WorldGen' created #0000000000000594 [00:00:53]: [IPC] Clearing pending signals #0000000000000594... [00:00:53]: [IPC] Registering handler for signal #0000000000000594 [00:00:53]: [IPC] Handle #0000000000000594 added to the Eventhandles [00:00:53]: [IPC] Signal 'DST_Secondary_Ready' created #000000000000059C [00:00:53]: [IPC] Clearing pending signals #000000000000059C... [00:00:53]: [IPC] Registering handler for signal #000000000000059C [00:00:53]: [IPC] Handle #000000000000059C added to the Eventhandles [00:00:53]: [IPC] Signal 'DST_Secondary_ErrPort' created #00000000000005A0 [00:00:53]: [IPC] Clearing pending signals #00000000000005A0... [00:00:53]: [IPC] Registering handler for signal #00000000000005A0 [00:00:53]: [IPC] Handle #00000000000005A0 added to the Eventhandles [00:00:53]: [IPC] Signal 'DST_Secondary_ErrStartup' created #00000000000005A4 [00:00:53]: [IPC] Clearing pending signals #00000000000005A4... [00:00:53]: [IPC] Registering handler for signal #00000000000005A4 [00:00:53]: [IPC] Handle #00000000000005A4 added to the Eventhandles [00:00:53]: [IPC] Signal 'DST_Secondary_Kill' created #00000000000005A8 [00:00:53]: [IPC] Clearing pending signals #00000000000005A8... [00:00:53]: [IPC] Signal 'DST_Secondary_ShutdownNoSave' created #00000000000005AC [00:00:53]: [IPC] Clearing pending signals #00000000000005AC... [00:01:32]: [IPC] Received DST_Master Starting signal ! [00:01:33]: [IPC] Received DST_Secondary Starting signal ! [00:01:41]: [Error] Dedicated server process terminated prematurely. [00:01:41]: [Error] Dedicated server process terminated prematurely. [00:01:41]: [IPC] Unregistering handler for signal #0000000000000584 [00:01:41]: [IPC] Unregistering handler for signal #0000000000000538 [00:01:41]: [IPC] Unregistering handler for signal #0000000000000548 [00:01:41]: [IPC] Unregistering handler for signal #0000000000000578 [00:01:41]: [IPC] Unregistering handler for signal #000000000000023C [00:01:41]: [IPC] Unregistering handler for signal #0000000000000598 [00:01:41]: [IPC] Unregistering handler for signal #0000000000000594 [00:01:41]: [IPC] Unregistering handler for signal #000000000000059C [00:01:41]: [IPC] Unregistering handler for signal #00000000000005A0 [00:01:41]: [IPC] Unregistering handler for signal #00000000000005A4 [00:04:16]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:04:34]: Frontend-Unloading mod 'all'. [00:04:35]: ... FilesExistAsyncThread complete [00:04:37]: Getting top mod details... [00:04:37]: GOT top mod details...50 [00:04:44]: Could not load mod_config_data/modconfiguration_workshop-656065472_CLIENT [00:19:18]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:19:18]: Collecting garbage... [00:19:18]: lua_gc took 0.20 seconds [00:19:18]: ~ShardLuaProxy() [00:19:18]: ~cEventLeaderboardProxy() [00:19:18]: ~ItemServerLuaProxy() [00:19:18]: ~InventoryLuaProxy() [00:19:18]: ~NetworkLuaProxy() [00:19:18]: ~SimLuaProxy() [00:19:18]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:19:18]: lua_close took 0.41 seconds [00:19:19]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:19:19]: [Steam] Auth ticket cancelled [00:19:20]: CurlRequestManager::ClientThread::Main() complete [00:19:20]: HttpClient2 discarded 0 callbacks. [00:19:20]: Shutting down Link to comment Share on other sites More sharing options...
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