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And idea for WX-78


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I have two ideas to make him a little better because of the last changes:

 

- 100 of every stat

- each teir 1 stat mod gives 60/70 of that stat ( to make more reason to use them instead of just speed

- and 7 slots instead of 6

it would be a bit nicer, so people could take up 1 or 2 slots to balance their stats and still have some room to mess around.

 

Or

 

Start with 100 of each stat, and only 4 circuit slots But you would be able to create expantion packs with gears Up to 10! And each upgrade Will cost more and more gears being the first like 4 gears the Next one 7 and add 2 more cost for each Next one. And make the first speed upgrade cost 5 instead of 6.

Another option is just make him be able to upgrade with gears to 8 slots and start with 6 already.

Now a good portion of the people is saying the same, put a mecanic in that you can take one slot more of your maximum, but you Will take DOUBLE the damage

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This was suggested many times before.

And I'll say it again: an extra circuit slot is much bigger than people think. It literally MULTIPLIES the options available.

To grab an extra circuit I would literally want my WX to start out with 50/50/50 stats, and I would still make that trade.

 

Stats are not important in this game, if you have read The Art of Kiting ~ by Sun Tzu

2 minutes ago, Masterblaster38 said:

Start with 100 of each stat, and only 4 circuit slots But you would be able to create expantion packs with gears Up to 10! And each upgrade Will cost more and more gears being the first like 4 gears the Next one 7 and add 2 more cost for each Next one. And make the first speed upgrade cost 5 instead of 6.

Another option is just make him be able to upgrade with gears to 8 slots and start with 6 already.

Now a good portion of the people is saying the same, put a mecanic in that you can take one slot more of your maximum, but you Will take DOUBLE the damage

Oh, I had a similar idea in mind as well. It's kinda jarring that now gears do not provide any extra benefit other than just an overglorified food, there needs to be a better incentive to use gear other than to be nom'd. although having a high gear cost isn't exactly healthy for most multiplayer gameplay.

maybe if we change it so that WX starts at 3 circuit slots, but can create TWO types of circuit expansion pack, one being a basic pack allowing upgrades to a maximum of 6 slots and requiring just a single gear, while the other being an advanced pack allowing upgrades up to 9 slots, but requiring 2 gears AND 2 Frazzled Wires.

This will make it so that it is rewarding for more skilled or risk-taking players to reap better rewards (and power) without everything being easily accessible on day 1.

13 minutes ago, loopuleasa said:

Stats are not important in this game, if you have read The Art of Kiting ~ by Sun Tzu

man, I don't remember Tsun Zu saying that '-')

I do remember he invented the zoo though.

Although I won't say that Stat isn't important at all - there are always variables to everything, ranging to surprise attacks, lag, the occassional weird hits you can still get even though you should be far enough and not using lag comp, etc. and having access to higher stat helps mitigate some of that issue, especially with several less-experienced players.

11 minutes ago, loopuleasa said:

This was suggested many times before.

And I'll say it again: an extra circuit slot is much bigger than people think. It literally MULTIPLIES the options available.

To grab an extra circuit I would literally want my WX to start out with 50/50/50 stats, and I would still make that trade.

Well 50 across the board seems to be a little too Extreme there for literally just 1 circuit :shock: 
that'd just made the character inaccessible to less-skilled players :/

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