SpomJ Posted April 10, 2022 Share Posted April 10, 2022 Replace neutronium walls on edge with teleport ones. Render too. Maybe add some connection to different biomes. I really don't want to plan my whole base and then realise I'm at the edge. Link to comment https://forums.kleientertainment.com/forums/topic/138983-teleport-walls-insted-of-neutronium/ Share on other sites More sharing options...
SharraShimada Posted April 12, 2022 Share Posted April 12, 2022 What? Link to comment https://forums.kleientertainment.com/forums/topic/138983-teleport-walls-insted-of-neutronium/#findComment-1557201 Share on other sites More sharing options...
Sasza22 Posted April 14, 2022 Share Posted April 14, 2022 So basically make the whole map like the space biome on the top so that dupes can get to the right of the map by going to the left. It would need some worldgen addjutmets to not be awkward. Also iirc the devs limited movement through the edges due to the performance loss when dupes tried to navigate around a looping asteroid (especially in jet suits) so i`m not sure how good would it work. But it would make the map feel more "naturally" without the artificial walls. Link to comment https://forums.kleientertainment.com/forums/topic/138983-teleport-walls-insted-of-neutronium/#findComment-1557906 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.