Mario172 Posted March 3, 2022 Share Posted March 3, 2022 Add a configuration option in the world settings to switch the Eye/Twins of Terror spawn mechanic from what we got today (spawning them on a random players on the surface) to spawning them at the terrarium's location (either on the terrarium itself or a player next to it). That way, it would reduce unintentional death from spawning them on the other side of the map or in the middle of the base and would reduce griefing potential along with it. It would also motivate people to fight them more often since the risk of killing the entire server wouldn't be such an issue anymore. And for those who still like it the way it is today, making it a configuration option would still let those people enjoy how it is today while allowing for more people to enjoy being able to fight them with no consequences (other than their own skill issues). Link to comment Share on other sites More sharing options...
Well-met Posted March 3, 2022 Share Posted March 3, 2022 I think it should target whoever last activated the terrarium I like the way you don't need to carry the item around, it's unique. Link to comment Share on other sites More sharing options...
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