Just-guy Posted December 22, 2021 Share Posted December 22, 2021 Considering the are items, mobs and other things that have a Lunar counterpart but are not affected by the Lunar Experiment, it could be a good time to update it. Wobster - Lunar Wobster Wobster Mound - Moon Glass Mound Blue Cap - Moon Shroom Blue Mustree - Lunar Mushtree Red Bird - Misshapen Bird Crow - Moonblind Crow Link to comment Share on other sites More sharing options...
Well-met Posted December 22, 2021 Share Posted December 22, 2021 the potion's such a great item it shouldn't be locked behind an event. Link to comment Share on other sites More sharing options...
Just-guy Posted December 22, 2021 Author Share Posted December 22, 2021 34 minutes ago, Well-met said: the potion's such a great item it shouldn't be locked behind an event. Maybe moving it to the Celestial Tab and changing the Sanity ingredient to Moon Shard. Link to comment Share on other sites More sharing options...
Leonidas IV Posted December 23, 2021 Share Posted December 23, 2021 Nice ideias! Link to comment Share on other sites More sharing options...
maradyne Posted December 24, 2021 Share Posted December 24, 2021 So...I'm adding bits of this to something I've been working on. If I missed anything obvious, throw it at me. ---------- Spoiler Cover art is that image of Wilson holding Steeped Lunar Essence and the Celestial Orb. Icon is just the drawing of Steeped Lunar Essence and the hand holding it. Steeped Lunar Essence (Lunar Experiment) can now be used on more stuff. Additionally, Steeped Lunar Essence can now also be made via Crockpot. Add appropriate cooking tags to Lune Tree Blossom. This is a recipe that requires these specific ingredients: Lune Tree Blossom Moon Moth Wings Ice Ice Can drink it for 10 Sanity...and a groggy effect like getting hit by a Gestalt. It also attempts to apply the Mutate effect a moment later; this will only do anything to Woodie/Wilba (upon full implementation). Multiple quickish uses will result in sleep. Spoiler Show the main series of effects in a mini-video...with Wickerbottom. Drink one, walk a few steps to show the groggy effect...then drink another. When her eyes open again do the REAL S visual effects and sound effects. End scene. Moonglass > Infused Moonglass Marble > Moon Rocks Marble Shrub > Moonrock Shrub Spoiler Just need to implement the one state that looks like a combination of the various types that I made into the game. No need for growth stages, the player has already made a time/effort investment. Spider Queen > Shattered Spider Nest Lureplant > Anenemy Leafy Meat > Saladmander (green) Wobster > Lunar Wobster Wobster Mound > Moonglass Mound Blue Cap > Moon Shroom Blue Mushtree > Lunar Mushtree Most Birds > Misshapen Bird Spoiler Redbird (robin) Snow Bird (robin_winter) Canary (canary) Puffin (puffin) Parrot (parrot) Seagull (seagull) Cormorant (cormorant) Kingfisher (kingfisher) Pigeon (pigeon) Crow-type Birds > Moonblind Crow Spoiler Crow (crow) Toucan (toucan) Parrot (parrot_blue) Pig > instant Werepig Wilba > instant? were-Wilba Woodie > instant? random were-form, ala full moon Future update?? Ancient Fuelweaver > Do a fair bit of damage damage and trigger special dialogue. Spoiler Initiate harder fight in Uncompromising Mode? "W...why would you do that? OW." "Oh, that's just rude..." "...just for that, I'm going to kill you twice." "Ah. You've already made contact with Alter." "What...are you doing?" "That won't work. How unfortunate." "Were it so easy..." "You can't possibly comprehend the pain that causes me." "If that were enough to end me, we wouldn't be here." "...I hate you. So much." "You insufferable..." Link to comment Share on other sites More sharing options...
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