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Shutoff power drain, the 10w question.


The shutoff conundrum.  

29 members have voted

  1. 1. Yay or Nay: Are empty shutoffs power vampires needing a stake?

    • Yes, this is bugged behavior and they should work as other buildings (as in no power consumption when nothing is present/being processed.)
      15
    • No, they're working fine. Let the automation handle it. Juice those watts!
      14


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Hi!, this is my first attempt at a poll, so I'd decided on something with just two options to query.

At moment of writing, any kind of empty shutoff will consume 10w when enabled by automation with empty lines.

544004881_Emptyshutoffsconsumption.thumb.png.67d5f2e6ee42067b95f350c7c566bd83.png

With that in mind I'd like to put forward this poll.

53 minutes ago, Gurgel said:

By analogy to a real-world solenoid valve they should consume power when open. It is not a lot anyways.

solenoid uses power only when it turned on other way its off, at least that how hydraulic systems work.

also if talk about real world then 10w is too small

another thing about solenoid is that it use more power when it turn on and then it stabilize for his normal spec

36 minutes ago, Gurgel said:

By analogy to a real-world solenoid valve they should consume power when open. It is not a lot anyways.

Then again, we're talking ONI technology.

A little observation to the open shutoff is that power consumption drops to zero when the rail/pipes are blocked even though it's enabled by automation and thus would be still have to be considered as a case of the open solenoid.

My general ONI experience is that any building that is not processing material does not consume any power whatsoever, even when enabled by automation.

A crazy suggestion would be to have standby power consumption in all buildings that are enabled by automation as consequence. By analogy to real world equipment.

2 minutes ago, JRup said:

Then again, we're talking ONI technology.

A little observation to the open shutoff is that power consumption drops to zero when the rail/pipes are blocked even though it's enabled by automation and thus would be still have to be considered as a case of the open solenoid.

My general ONI experience is that any building that is not processing material does not consume any power whatsoever, even when enabled by automation.

A crazy suggestion would be to have standby power in all buildings that are enabled by automation as consequence. By analogy to real world equipment.

depends how system is build, in real world there possible make that there no standby power because in hydraulic there is allot manual switches, pressure switches, what not use power self at all

13 minutes ago, gabberworld said:

depends how system is build, in real world there possible make that there no standby power because in hydraulic there is allot manual switches, pressure switches, what not use power self at all

That's the final answer most of the time.

For example, one can slap an element sensor right before the shutoff to trigger it.

If what we have is a cooling/heating loop then we need to buffer the element sensor, followed by an and gate with the thermo sensor.

This fix does make a one element per shutoff limitation, though:

922231859_10wShutoffauto.png.0f68d794b45380dabb59d58abcd1b6ad.png

I'm not saying the problem can't be solved by adding elements present in the game.

I'm arguing about what I perceive to be an inconsistency from the point of view of the game's design.

 

5 hours ago, gabberworld said:

solenoid uses power only when it turned on other way its off, at least that how hydraulic systems work.

also if talk about real world then 10w is too small

another thing about solenoid is that it use more power when it turn on and then it stabilize for his normal spec

"on" = "open". No power = Line closed.

As to 10W, I have a new solenoid liquid valve right on my desk here (1/2", up to 0.8MPa) that draws 12V/0.55A when active. That is about 7W. These things do not draw significantly more initially when switched on.

Oni is very close to the real thing here. 

58 minutes ago, Gurgel said:

"on" = "open". No power = Line closed.

As to 10W, I have a new solenoid liquid valve right on my desk here (1/2", up to 0.8MPa) that draws 12V/0.55A when active. That is about 7W. These things do not draw significantly more initially when switched on.

Oni is very close to the real thing here. 

yes, nice if you have but they are different , ac, ac with diodes, dc, size

3 minutes ago, gabberworld said:

yes, nice if you have but they are different , ac, ac with diodes, dc, size

Come to think of it, now that I see this... no part of ONI says anything about stuff being AC or DC ... Love the fact that I've realized it doesn't matter in the game... (mini eye opener... bring on the tesla coils! - eh, wrong game, maybe)

24 minutes ago, JRup said:

Come to think of it, now that I see this... no part of ONI says anything about stuff being AC or DC ... Love the fact that I've realized it doesn't matter in the game... (mini eye opener... bring on the tesla coils! - eh, wrong game, maybe)

yes, there is not also typed what size voltage they use, 24? 120? 230? 380?

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