Tykvesh Posted May 10, 2021 Share Posted May 10, 2021 Thulecite Club is twice as efficient Ham Bat scales from half to quarter efficiency local function OnPerishChange(inst, data) local mod = TUNING.HAMBAT_MIN_DAMAGE_MODIFIER inst.components.tool:SetAction(ACTIONS.HAMMER, Remap(mod * data.percent, 0, mod, mod ^ 2, mod)) end inst:AddComponent("tool") inst.components.tool:SetAction(ACTIONS.HAMMER, TUNING.HAMBAT_MIN_DAMAGE_MODIFIER) inst:ListenForEvent("perishchange", OnPerishChange) inst:AddComponent("tool") inst.components.tool:SetAction(ACTIONS.HAMMER, 2) inst.components.finiteuses:SetConsumption(ACTIONS.HAMMER, 1) Link to comment Share on other sites More sharing options...
Well-met Posted May 10, 2021 Share Posted May 10, 2021 hambat no club yes Link to comment Share on other sites More sharing options...
BeeClops Posted May 12, 2021 Share Posted May 12, 2021 the pick/axe from ruins should be a pick/hammer it would be such a nice QOL Link to comment Share on other sites More sharing options...
Onidotmoe Posted May 14, 2021 Share Posted May 14, 2021 Wouldn't this cause you to auto-target buildings when you want to pickup stuff but have those weapons equipped? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.