Pixiesticks Posted April 14, 2021 Share Posted April 14, 2021 Was running a custom dedicated server game with mods, and every single time I run it, once someone tries to enter the caves it gets stuck in a loop. (I configed everything based on the server setup stuff via the klei dedicated server area) About to start a shard with these settings: [01:21:02]: ShardName: Caves [01:21:02]: ShardID: 3452911509 [01:21:02]: ShardRole: SECONDARY [01:21:02]: MasterHost: 127.0.0.1 [01:21:02]: MasterBind: (null) [01:21:02]: MasterPort: 10889 [01:21:02]: [Shard] Connecting to master... [01:21:12]: [Shard] Connection to master failed. Waiting to reconnect... [01:21:17]: About to start a shard with these settings: [01:21:17]: ShardName: Caves [01:21:17]: ShardID: 3452911509 [01:21:17]: ShardRole: SECONDARY [01:21:17]: MasterHost: 127.0.0.1 [01:21:17]: MasterBind: (null) [01:21:17]: MasterPort: 10889 [01:21:17]: [Shard] Connecting to master... [01:21:27]: [Shard] Connection to master failed. Waiting to reconnect... this is my server information and the server file is from the master here cluster.ini server.ini and this is my cave server.ini server.ini Link to comment Share on other sites More sharing options...
myxal Posted April 14, 2021 Share Posted April 14, 2021 1 hour ago, Pixiesticks said: once someone tries to enter the caves it gets stuck in a loop. The full logs would be more helpful in this situation. Search for server_log.txt. I don't see any problem in the ini files. Link to comment Share on other sites More sharing options...
Pixiesticks Posted April 14, 2021 Author Share Posted April 14, 2021 master log server_log.txt server_log.txt caves log Link to comment Share on other sites More sharing options...
Daniel86268 Posted April 14, 2021 Share Posted April 14, 2021 One of your mods seems to be messing with the dapperness.lua, but it's missing a function or something. Might not be up to date. Try disabling your mods one by one to find out which one causes the issue. [01:20:45]: [string "scripts/entityscript.lua"]:55: module 'components/dapperness' not found: no field package.preload['components/dapperness'] Link to comment Share on other sites More sharing options...
Pixiesticks Posted April 14, 2021 Author Share Posted April 14, 2021 55 minutes ago, Daniel86268 said: One of your mods seems to be messing with the dapperness.lua, but it's missing a function or something. Might not be up to date. Try disabling your mods one by one to find out which one causes the issue. [01:20:45]: [string "scripts/entityscript.lua"]:55: module 'components/dapperness' not found: no field package.preload['components/dapperness'] Bless your socks, I'll try and figure out which mod that is, thank you so much for taking the time to look at my files Link to comment Share on other sites More sharing options...
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