Developer Kevin Posted April 6, 2021 Developer Share Posted April 6, 2021 Hey Grifters, Here a couple of fixes. We're going to hotfix all of the recent experimental fixes over to release tomorrow. OSX build coming next week! (probably) UI Typo fixes Gamepad: Fix incorrect layout for convo option when entering Boss Rush Daily Challenge. The 'scroll_override' being applied in ConversationScreen:OnGainTop was being applied even though new elements were added since OnLoseTop was called, causing the saved scroll point to be invalid. LayoutBubbles itself should not scroll-to-end, only relevant functions which call it LayoutBubbles. added blast anim for Smith Fix for re-using a map plax slot that has been taken by another location since a location was last shown. When upgrading items, the upgraded card should show the same charges as the base card. GAMEPLAY Rare Imports: fix 'mugged_yet' quest parameter not being saved in the right place, allowing the confront to repeat upon saving and returning. Distresser is now a Sal-only graft. CARDS Fix text on Regimented. Fix Shredded not diminishing bleed damage if discarded by an effect. View full update 2 2 Link to comment Share on other sites More sharing options...
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