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The Problem About Offline Worlds


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The players who've paid for Wortox, Wormwood and Wurt still cannot play in offline worlds. I can understand why being able to use skins in an offline world is problematic, but not being able to play as dlc characters which we bought is annoying. I know that it has been asked in this forum before, but I feel like we should at least have a clear answer, if it will be available in the future or the developers does not care at all. I demand an answer from developers if possible.. Even if the answer is no, I want to know why it cannot happen.

For those who will ask why I don't just create an online LAN server;

LAN servers does not help with connection/lag issues at all, all it does is only letting people from your local area to play. I simply want to play as dlc characters in offline worlds solo, (and use skins if only possible) without experiencing lag/ping.

I think DLC characters definitely need to be playable while offline for skins it's understandable, but characters are not just skins for aesthetic design they have whole gameplay mechanics and stuff it's horrible to not allow to play them on offline mode when you got them. It's why I still haven't bought any of the characters yet even though I would like too because if I can't use them whenever then it's not worth it.

Offline DST really needs some love then our offline worlds can be switch back and forth between online and offline server modes then when we play in an offline world we can go online when we want to play with friends instead of being doomed to be forever alone...

Well, I guess I get it now. Since the number of players who choose to create offline worlds are so low that almost nobody cares about it, the sad part is that "nobody" includes the developers  as well. I think it is better to not hope for a fix , as it looks like it won't be a thing :( [I mean, we are talking about the same company who left Dont Starve (the solo one) as a bug/glitch heaven.] And here, I cannot play DST (which has more content, charactar refreshes, new DLC characters) solo offline worlds without problems.

can i be honest, i dont understand why "being able to use skins in an offline world is problematic"
this is an honest question, not being mean. why? i hate that when i use an offline world for less lag, i can't have pretty things or skins with the characters i main that i prefer more than the default. why not just make it so we cant get drops?
is it an actual programming reason, because otherwise i really cant see justification

most videogames with a cosmetic update model rely on a "item server" that establishes a link to your game to load the properties of said items. Playing offline severs this link, which means anything that was built around spools will be cut off. Apparently.

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