[Experimental] - 455358


Kevin
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Hey Grifters,

Here are two days worth of fixes. We'll upload our initial freeze candidate at end-of-day tomorrow. I imagine there will be some straggling fixes over the next couple of weeks, but the pace of change will definitely slow down so we can make the actual release version.

UI

  • Fixed innate_instinct using an invalid anim
  • Smooth over transitions to the bar after completing brawl side jobs.
  • Remove an extra transition to the location screen between negotiating for a boss ally and fighting the boss.
  • only assign default focus when restoring the ChooseCardsPopup in gamepad mode.
  • Fix brawl boss icons not showing a tooltip if it is your current node.
  • Fade directly from combat to GameOver presentation when completing brawl.
  • hook up new music for mullifee

GAMEPLAY

  • Fixed bug where Nadan could summon goons despite being stunned
  • Fixed bug where reloading could change the boss in smith_story_tei_day_3.lua
  • Fixed bug where reloading could change the boss in smith_story_marriage_contract.lua
  • Fix Oolo hating you for killing his brother even if you left Foolo alive.
  • Deltrean Dignitary now gains Counter from their taunt

CARDS

  • Fixed missing upgrade highlight for Boosted Refusal
  • Rescind can now be played without renown
  • Fixed bug where pursue was increasing the damage of cards by 4 instead of 2
  • Increased cost of Overdrive and gave it Burnout. Enduring upgrade replaced by Stable.
  • Added the Duck! and Center of Attention cards 
  • Fix the Handy perk restoring charges to negotiation item cards.
     

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