Here are two days worth of fixes. We'll upload our initial freeze candidate at end-of-day tomorrow. I imagine there will be some straggling fixes over the next couple of weeks, but the pace of change will definitely slow down so we can make the actual release version.
- Fixed innate_instinct using an invalid anim
- Smooth over transitions to the bar after completing brawl side jobs.
- Remove an extra transition to the location screen between negotiating for a boss ally and fighting the boss.
- only assign default focus when restoring the ChooseCardsPopup in gamepad mode.
- Fix brawl boss icons not showing a tooltip if it is your current node.
- Fade directly from combat to GameOver presentation when completing brawl.
- hook up new music for mullifee
- Fixed bug where Nadan could summon goons despite being stunned
- Fixed bug where reloading could change the boss in smith_story_tei_day_3.lua
- Fixed bug where reloading could change the boss in smith_story_marriage_contract.lua
- Fix Oolo hating you for killing his brother even if you left Foolo alive.
- Deltrean Dignitary now gains Counter from their taunt
- Fixed missing upgrade highlight for Boosted Refusal
- Rescind can now be played without renown
- Fixed bug where pursue was increasing the damage of cards by 4 instead of 2
- Increased cost of Overdrive and gave it Burnout. Enduring upgrade replaced by Stable.
- Added the Duck! and Center of Attention cards
Fix the Handy perk restoring charges to negotiation item cards.
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