Developer Kevin Posted February 23, 2021 Developer Share Posted February 23, 2021 Hey Grifters, Here are the day's fixes: CARDS Fixed bug where Claimed By Hesh crashed the game if it killed you Stacks of bile debuffs applied by Vix now scales with prestige Fixed bug where power removed by Sapping Bile wasn't properly re-applied Clarified description of Ricochet Mark now references Charge Fracture now applies 1 wound and deals 5 damage Fixed unintended interaction between Sapping Bile and temp power Under Your Skin now has a minimum threshold of 3 instead of 2, so you are still allowed to play a single manipulation card at max difficulty Shrewd: nil-check hit.target GAMEPLAY Increased length of Mutant Vix's attack pattern Brut now focuses the target with singled out Made the vix lumicyte slightly squishier and removed their exposed debuff Reworked Toxic Buildup to ensure that the chosen debuff changes every hit instead of being truly random Fixed bug where Rowdy Patron could be triggered by self-destroying arguments Skittish is no longer applied if the battle has a NO_SURRENDER flag since that negates the skittish effect GetNumberOfConnections() no longer excludes removed agents since we include them in other similar contexts Dodgy Scavenger: nil-check Graft defs in case they don't exist in Content currently. UI Add a compendium fade Preload fighter combat anims while faded in going into battle. Fixed incorrect quip for the default enemy attack card in negotiation View full update 2 3 4 Link to comment Share on other sites More sharing options...
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