Here are the day's fixes:
- Fixed bug where Claimed By Hesh crashed the game if it killed you
- Stacks of bile debuffs applied by Vix now scales with prestige
- Fixed bug where power removed by Sapping Bile wasn't properly re-applied
- Clarified description of Ricochet
- Mark now references Charge
- Fracture now applies 1 wound and deals 5 damage
- Fixed unintended interaction between Sapping Bile and temp power
- Under Your Skin now has a minimum threshold of 3 instead of 2, so you are still allowed to play a single manipulation card at max difficulty
- Shrewd: nil-check hit.target
- Increased length of Mutant Vix's attack pattern
- Brut now focuses the target with singled out
- Made the vix lumicyte slightly squishier and removed their exposed debuff
- Reworked Toxic Buildup to ensure that the chosen debuff changes every hit instead of being truly random
- Fixed bug where Rowdy Patron could be triggered by self-destroying arguments
- Skittish is no longer applied if the battle has a NO_SURRENDER flag since that negates the skittish effect
- GetNumberOfConnections() no longer excludes removed agents since we include them in other similar contexts
- Dodgy Scavenger: nil-check Graft defs in case they don't exist in Content currently.
- Add a compendium fade
- Preload fighter combat anims while faded in going into battle.
Fixed incorrect quip for the default enemy attack card in negotiation
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