Why these funny dialogues were removed?


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I'm talking about "‪CONVO.SAL_STORY_MERCHANT_PETS.DIALOG_ASK_ABOUT_BEAST".

This dialogue is for one of the night market merchant (The pet seller) jobs for Sal at Day 1.

Quote

player:
What is a grawkit, exactly?
agent:  
The good news is that it's an herbivore.
player:
So it's not dangerous?
agent:
Oh no, it's deadly. It weighs three tons and has a penchant for bellyflopping on anything it sees as a threat.
It'll kill you. It just won't eat you after.
!thought
Although I have seen them use folks' limbs as nesting material.
!point
Definitely no eating, though!

The last two lines were removed, but why? I'm genuinely curious. They seem pretty funny. I always like this kind of hilariously gory conversation. Make the world much grimmer and make the NPC more interesting.

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