kelmen 0 Report post Posted February 19 when attempt to update my mod for dlc spaced out, i saw code samples from other who have done for the dlc, it hints the base and dlc codebase are different. means i have to compile 2 separate mods, 1 for base, and another for spaced out? does klei has plan to change/rectify this, or this is how it will be onward? Share this post Link to post Share on other sites
gabberworld 51 Report post Posted February 23 On 2/19/2021 at 7:22 AM, kelmen said: when attempt to update my mod for dlc spaced out, i saw code samples from other who have done for the dlc, it hints the base and dlc codebase are different. means i have to compile 2 separate mods, 1 for base, and another for spaced out? does klei has plan to change/rectify this, or this is how it will be onward? you could try make it work also in both versions Share this post Link to post Share on other sites
pether 578 Report post Posted February 23 if your mod doesnt mess with the parts of the code that are different in dlc vs vanilla you can have one mod that supports both game versions Share this post Link to post Share on other sites
kelmen 0 Report post Posted Wednesday at 08:01 AM the code to add tech tree, it's not compatible. the thing i wanna know is this going to be the way how it is onward, or dev gonna chg it? i don't wanna keep updating codes. i'm here 4 fun, while sharing something i used. but this has becoming an unnecessary chore. Share this post Link to post Share on other sites
pether 578 Report post Posted Wednesday at 10:25 AM My understanding is that in the end they want to have one code for both DLC and vanilla. Lucky for you - tech tree changes are like oneliners to change 1 Share this post Link to post Share on other sites