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Game Keeps forcing me to make dedicated servers

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The only time the game creates a "dedicated server" (1 for each shard if #shards > 1) is when you have both caves and forest enabled in a save. The server is only active when you have a save launched, and closes when you leave (normally).


The meaning of "dedicated server" is kind of muddled in DST, so I don't know which kind OP means.


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6 minutes ago, VladmirGrey said:

Sometimes when i launch a server it fails and the message 'dedicated server failed to start' appears.

That's normal, worlds with 2 shards (aka worlds with caves) are considered "dedicated servers"

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