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  • Developer

Hello all! Thanks for all the feedback, we've got some fixes for the preview branch for issues that came up over the weekend here.

Edit: Pushed out a second patch today to finish up the resource screen issues and some other things.

New hotfix 448420:

  • Fix for oxygen masks crashing in resource screens.
  • Fix for crash caused by loading old minion skill data
  • Minor adjustment to some building art for better color blindness readability

Mods

  • Mods no longer crash if they have archived_versions but no versions of the mod support the current vanilla/DLC content. (Instead they just don't load.)

Original hotfix 448339:

  • Fixed crashes relating to entombed Rovers
  • Fixed crash relating to resources screen displaying worn out suits
  • Fixed some issues with rocket port animations
  • Updated Chinese strings

Mods

  • Game no longer crashes if there's a typo in mod_info.yaml. Instead logs an error if the mod is in the dev folder

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  • Like 5
  • Thanks 2
  • Big Ups 2
Link to comment
https://forums.kleientertainment.com/forums/topic/126272-game-update-448420/
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  • Developer

Popping out a hotfix version 448420 to further address some of these issues:

  • Fix for oxygen masks crashing in resource screens.
  • Fix for crash caused by loading old minion skill data
  • Minor adjustment to some building art for better color blindness readability

Mods

  • Mods no longer crash if they have archived_versions but no versions of the mod support the current vanilla/DLC content. (Instead they just don't load.)
  • Like 2
  • Thanks 1
5 hours ago, Natjur said:

I hope most of the patches do not require you to 'restart' to get the changes.

Me too, and I'll assume no. Would be nice if it were flagged if yes.

I have a new crash on a mod (sweep by type) that was working on this save before game restart. So thought I'd ask as the update does touch mod loading.

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