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Is sickness disabled/nerfed in the DLC?


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Depends when did you play last. Compared to their first release the diseases were severly weakened. Currently you can ignore most diseases as they just cause stat debuffs and can`t cause dupe deaths. The dlc diseases are the same as the current vanilla ones. It is easier for dupes to get infected than before (symptoms always appear as they wake up) but the effect is mostly ignorable and healing them is almost instant.

Radiation seems to be more dangerous from the description but it`s not implemented yet.

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