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biome-temp abyssalite


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In the base game, the temperature of the abyssalite tiles facing a biome spawn at the same temperature as that biome:

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In the DLC alpha, abyssalite spawns with whole wall segments at homogeneous temperature

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This renders the entire planetoid unstable. Unless the two adjacent biomes have similar starting temperature, one of them is going to have a wall of abyssalite that is too hot/cold, slowly poisoning the biome. Since the heat capacity of abyssalite is so high it can be enough to significantly alter the environment; it only takes a few degrees difference to stifle plants, or melt polluted ice. Instead of protecting biomes, abyssalite walls now ensure they're "doom!"

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Even the base game generally has some issues with that in a few spots in the oil biome where the oil flashes to petroleum or sour gas. I had hoped that would be fixed instead of getting worse.

I don't really understand why the thermal conductivity isn't literally zero instead of a very, very small value. If there were no heat transfer this wouldn't be an issue

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