chandl34 Posted November 8, 2020 Share Posted November 8, 2020 Is there a way to check the world customization settings of a world you've created? I teleportato'd to a second Shipwrecked world, and it seems like some weather has stopped. My second hurricane season had no storms. My first monsoon season had no flooding and heavy rains, and it's starting to look like my second monsoon season won't either. I didn't get any Volcano eruptions or warnings either, but I spent the entire season in the Volcano giving appeasement, so that may not be related. My original world had all of this. I don't remember changing the world settings from the defaults for my second world, but I wanted to verify. If they're all turned off for some reason, I'm going to roll a third world. Link to comment Share on other sites More sharing options...
chandl34 Posted November 9, 2020 Author Share Posted November 9, 2020 I think I found my problem. Using print(GetSeasonManager().moisture_limit) gives back a moisture limit of 77,083. In comparison, my other Shipwrecked game's limit is less than 2,300. I have no idea how this happened, because it seems mathematically impossible from the code in seasonmanager_sw.lua. I'm going to try to set the value manually, so that I start seeing rain again. Link to comment Share on other sites More sharing options...
wigfrids hat Posted November 9, 2020 Share Posted November 9, 2020 that seems really weird Link to comment Share on other sites More sharing options...
chandl34 Posted November 11, 2020 Author Share Posted November 11, 2020 It happened again. I now have a limit of 356,576,552. I think it may have something to do with using a Slanty Shanty in Shipwrecked. That seems to mess with the weather. Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted November 12, 2020 Share Posted November 12, 2020 World jump is so buggy and klei decided to dont fix DS anymore So we have to live with these bugs that breaks the entire experience Link to comment Share on other sites More sharing options...
chandl34 Posted November 12, 2020 Author Share Posted November 12, 2020 I'm glad I found out all their code is exposed though, so I have the option of fixing this myself. It should be pretty easy, because all you'd need to do is add a sanity check when it checks if it should rain. If the moisture_limit is some impossible value, then reroll it. Link to comment Share on other sites More sharing options...
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