Developer Kevin Posted October 23, 2020 Developer Share Posted October 23, 2020 Hey Grifters, This update adds the last quest that we have planned for Smith's launch. The full two days should be playable now, so if you see anything that looks completely not done, please f8 it! CARDS Fixed bug caused by predictive_blast Don't consume Tramautized if it isn't providing a damage bonus (eg. if it gets created during the ally phase) Fixed bug where Cavalcade was targeted Fixed incorrect desc on Initial Fallout Know A Guy now passes the card as the source of removal rather than the hidden argument it creates GAMEPLAY Added boons, banes and death loot for Denikus and Andwanette (Denikus missing loot for now) New Smith Quest: Buyer Beware Fix bad location name that was crashing a quest a pass at a poor merchant negotiation behaviour. Added combat behaviour for the poor merchants Fix GraftInstance:IsRemovable so that grafts are usually removable Hooked up two attacks and a skill for the poor merchants Fixed bug where the second twin boss wasn't showing up in smith_story_marriage_contract.lua UI Update battle/negotiation panel background fade to appear in front of any convo options View full update 5 4 Link to comment Share on other sites More sharing options...
Scrumch Posted October 23, 2020 Share Posted October 23, 2020 Wow that was fast! I just put in that graft bug report today! Link to comment Share on other sites More sharing options...
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