Pine G Posted September 12, 2020 Share Posted September 12, 2020 Is there a way to create a Caves-only world without hosting a dedicated server? Apologies if this has been covered before, I can't seem to figure it out. Link to comment Share on other sites More sharing options...
MondayNight Posted September 12, 2020 Share Posted September 12, 2020 How to make a personal Cave-only world. Link to comment Share on other sites More sharing options...
Pine G Posted September 12, 2020 Author Share Posted September 12, 2020 56 minutes ago, x0-VERSUS-1y said: How to make a personal Cave-only world. I've tried this before and it doesn't work, sadly. Link to comment Share on other sites More sharing options...
MondayNight Posted September 12, 2020 Share Posted September 12, 2020 For me, back in 2018 when I first inquired into this and tried it, worked. Perhaps in the meanwhile KLei changed how some of its presets worked. I sill have my worldgenoverride.lua from back then, and its content is in spoiler below. Spoiler return { override_enabled = true, preset = "DST_CAVE", overrides = { -- MISC task_set = "cave_default", start_location = "caves", world_size = "huge", branching = "default", loop = "default", specialevent = "winters_feast", autumn = "verylongseason", winter = "default", spring = "longseason", summer = "verylongseason", season_start = "default", day = "default", weather = "rare", earthquakes = "rare", lightning = "default", frograin = "default", wildfires = "rare", regrowth = "default", touchstone = "often", boons = "often", cavelight = "default", disease_delay = "none", prefabswaps_start = "default", petrification = "none", -- RESOURCES flowers = "rare", grass = "rare", sapling = "rare", marshbush = "rare", tumbleweed = "default", reeds = "default", trees = "default", flint = "rare", rock = "rare", rock_ice = "rare", meteorspawner = "rare", meteorshowers = "rare", mushtree = "default", fern = "default", flower_cave = "default", wormlights = "default", -- UNPREPARED berrybush = "rare", carrot = "rare", mushroom = "default", cactus = "default", banana = "rare", lichen = "rare", -- ANIMALS rabbits = "rare", moles = "rare", butterfly = "rare", birds = "rare", buzzard = "default", catcoon = "default", perd = "rare", pigs = "rare", lightninggoat = "rare", beefalo = "rare", beefaloheat = "default", hunt = "often", alternatehunt = "rare", penguins = "rare", cave_ponds = "rare", ponds = "rare", bees = "rare", angrybees = "rare", tallbirds = "rare", slurper = "rare", bunnymen = "rare", slurtles = "rare", rocky = "rare", monkey = "rare", -- MONSTERS spiders = "rare", cave_spiders = "rare", hounds = "rare", houndmound = "rare", merm = "rare", tentacles = "default", chess = "default", lureplants = "rare", walrus = "default", liefs = "default", deciduousmonster = "default", krampus = "always", bearger = "default", deerclops = "default", goosemoose = "default", dragonfly = "default", antliontribute = "default", bats = "rare", fissure = "rare", wormattacks = "rare", worms = "rare", }, } (of note is the fact I've further customized more Cave aspects, like spawn prevalence of mobs, plats etc) Link to comment Share on other sites More sharing options...
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