Pootis Bird Posted September 7, 2020 Share Posted September 7, 2020 Just had 2 quick ideas i had: 1. Pest spray. Made with 5 rotten eggs, 1 gunpowder, 10 fuel and 2 logs. When used, all mobs within a 4 tile radius will lose aggro and try to run away. Lasts for 10 seconds. Clockworks are not affected, and bosses will only lose aggro for 5 seconds and not run. 5 uses. 2. Sapper. 2 doodads, 4 nitre and 2 moon rock. When placed on a clockwork, decreases their health quickly until dead. A clockwork being sapped also moves 50% slower. Link to comment https://forums.kleientertainment.com/forums/topic/121547-ideas-pest-spray-and-sapper/ Share on other sites More sharing options...
Well-met Posted September 7, 2020 Share Posted September 7, 2020 1 - could be workable if you consider the recipe being dreadful 2 - tf2 things can stay in tf2 Link to comment https://forums.kleientertainment.com/forums/topic/121547-ideas-pest-spray-and-sapper/#findComment-1369710 Share on other sites More sharing options...
Wardin25 Posted September 24, 2020 Share Posted September 24, 2020 On 9/6/2020 at 10:38 PM, Pootis Bird said: 2. Sapper. 2 doodads, 4 nitre and 2 moon rock. When placed on a clockwork, decreases their health quickly until dead. A clockwork being sapped also moves 50% slower. WILSON SAPPIN MAH CLOCKWORK Link to comment https://forums.kleientertainment.com/forums/topic/121547-ideas-pest-spray-and-sapper/#findComment-1373728 Share on other sites More sharing options...
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