Pootis Bird

  • Content Count

  • Joined

  • Last visited

Community Reputation

92 Excellent

About Pootis Bird

  • Rank
    Junior Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  2. Great Idea! Here are my suggestions: Rainometer Upgrade: Honestly I don't think it should have to be upgraded. It kinda sucks rn but if klei added hurricanes like these it would indirectly buff it. Maybe let it give a more detailed report by reading it. Spring Hurricane: Great idea! I love the suggestion about moosegoose doing the mosling spin attack. Maybe the honk would be replaced be that or it would shoot a weather pain hurricane at you whenever it honks. Winter Blizzard: Again, excellent idea. Ms Klaus would be a nice change from the average deerclops. Maybe has less health than klaus but deals more damage, and also summons another klaus if you dont kill it quickly. Yeti might be a good miniboss. Basically if you don't wear anything that counters blizzards at dusk/night or are not near a fire (but not light) it could spawn and attack you after a few shadows u can see as a warning. Also maybe give an upgrade for the cat cap that lets you see in blizzards and also gives you 240 insulation. That would be cool. Super Hurricane: A bit too intense in my opinion. Maybe it could be triggered via a certain action. Overall suggestions to hurricane mechanics: How long it should happen for: Each hurricane should happen for roughly 2/5 of the season it happens in. All walls should block winds. Wood and hay walls would take damage from winds. Stone, thulecite and moon rock walls should completely block winds. Winona could be given a wind generator that (you guessed it) powers her buildings during a hurricane/blizzard. Winds should slow you down when walking against them. Thinks like the dapper vest/desert googles/cat cap/sleek hat/windbreaker should counter this.
  3. Beavers sound like a great idea! Maybe like a moleworm that gets twigs and logs.
  4. Honestly with some lore planning and balance, this could be a great idea! Here are my suggestions: First, unlocking her should be very hard. Like crab king without an ice staff kind of hard. This should be because if charlie would probably be some kind of secret unlock kind of character. My idea is maybe using the lunar energy to drive the darkness out of her in some kind of final boss fight. Second, if she was unlocked, she should have an extremely diverse ability, but still not be op (again, this would be a reward for anyone who managed to unlock her). Maybe being able to drain the health of other mobs at the cost of her sanity of smth. She should also have a large downside, such as instantly being hit by "them" after standing in darkness. Third: L O R E. Y E S One problem though, if charlie became a playable character, that might make ppl think that that's basically completing the game, which could be bad for future development of the game. yep thos are my opinions on the suggestion thancc for reading
  5. nah, I also dislike cheesing to be frequently used on bosses that are possible to kill legitimatly (afw, clops, klaus, bq, etc) But then again bosses that cheese you like crab king and misery deserve to be cheesed.
  6. When i play on pubs usually i get the impression that other people might (an probably) think i am an a**hole because of how short I stay online due to my inconsistent gaming schedule. In my 600 hours of playing i have never had an eyebrella on my head in a pub server. Everyone rushes to grab the eye every time deerclops dies I've wasted materials trying to have fun when i got bored 3 times (like trying teleport a rockjaw into a room full of gunpowder then blowing it up, making a grass wall that spells L and burning it, etc) (3 out of 3 times i got sh*t on by this one veteran for wasting.(im still not sure why he took this so seriously, it was a 4000 day old endless server and there were mountains of resources)).
  7. Here are my suggestions to players : New players, PLEASE try some solo first. You can also use the Too Many Items Plus mod to experiment around with the game's mechanics. Try to survive your first winter without cheats. If you can achive that, feel free to go play on a pub. If you revive someone, make sure they can get back to surviving well. So many times have i been/seen someone be revived at the worst possible time, or be revived and just left alone completely vulnerable. Try to make sure the person you revived will live until they find a means of sustaining themselves. Don't listen to stereotypes a lot. There are many wx players who spare the gears for everyone during a ruins rush and many willows who use their bernies well instead of burning everything. Heck, there are even weses that carry worlds for an entire year! Just don't assume someone by their character on first sight. If you feel like you can't contribute to something anymore, just stop. Its rough, but having to carry someone is extremely infuriating, and you might just get kicked for being bad at the game like I was on my first game. If you're not sure if what you're doing is contributing or efficient, ask about it. Its ok to not know, but its not to pretend to know. Veterans be nice, don't just rage because Xx_WilsonMain_xX accidentally made monster lasagna. Just tell him not to put more than 2 mons meat in a crock pot and forget about it. Then again, if someone "accidentally" does something stupid a lot, he may possibly be a griefer. If something looks like its dangerous, you should probably stay away from it. You never know when that wierd green mushroom that some veteran exploded a yellow bird on is the secret final boss of the game. honeslty i don't mind ppl checking wobies, the problem is when they think they can just take stuff from it
  8. yeah that sounds like a good idea. With this method one could possibly automate feeding the merm king if kelp and merm houses are placed around him. Bull kelp stalks. Y E S
  9. I agree with this idea. This would increase the viability of tents a lot, getting rid of the "you can't sleep 30 seconds before dawn" problem. Also, all sleeping structures should be able to be repaired with sewing kits. That would be really convenient
  10. beefalo domestication is sorta unviable rn if u play multiplayer because who knows what will happen to your cow when you're offline? Even if you unload it theres still the risk of someone stumbling upon it. Maybe klei could let beefalo log out with u