Developer Kevin Posted August 25, 2020 Developer Share Posted August 25, 2020 Hey Grifters, Just a small update for experimental today, to go along with the hotfix. Keep on griftin'! GAMEPLAY Fix amount of money being doubled when calculating score. Added the Horned Crayote to the combat parties Fix edge-case crash if a Combat Drone surrenders and is replaced in battle due to Burn killing all allies. When a fighter is replaced in battle, it should Flee so that its fight_status is updated to indicate it is no longer valid. CARDS Fixed bug where burst would apply bleed even if evaded Invalidated hits should be removed from the attack entirely, otherwise the hit array doesn't match the number of ON_HIT events. This could result in missing condition applications in presentation if the conditions got associated with the invalidated hit (eg. negative defense) Reduced number of blade flash cards given by Waylay by 1 UI Showing graft stacks on the main overlay. Removing unused InstalledGrafts and InstalledGraft widgets Merging the various tooltips on the Relationship Indicator into a single tooltip with a summary of all the relationship types and counts Connecting Rook's outfit-specific hero animations Fixed bug where the drone_goon's quips weren't localized Making the Accept button on the Pick Grafts screen the correct size. View full update 5 1 Link to comment Share on other sites More sharing options...
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