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Maxwell puppets shouldn't be able to mine Wobster Mounds


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As title suggests. As far as I know, those resources are non-rengeneratable, and having them destroyed whenever I pass by with a spare puppet really hurts my base, because it's too easy to forget about the puppets' existence sometimes. 

Or in a completely different direction, having someone/somewhere able to craft wobster mounds could also mitigate this issue, although I also think that this could be a bit too unbalancing as well.

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also another side suggestion along this. make glommer statue non-minable. like really, if the blueprint is not availiable why bother mining it? it looks ugly and unnecessary at the same time.

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22 hours ago, emin61 said:

also another side suggestion along this. make glommer statue non-minable. like really, if the blueprint is not availiable why bother mining it? it looks ugly and unnecessary at the same time.

yummy marbles

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On 8/18/2020 at 3:35 AM, emin61 said:

also another side suggestion along this. make glommer statue non-minable. like really, if the blueprint is not availiable why bother mining it? it looks ugly and unnecessary at the same time.

My solution to broken glommer's statue would be these two things;

Repairing statue with pieces of marble.

glommer statue drops a sketch.

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