SharraShimada Posted August 7, 2020 Share Posted August 7, 2020 I wonder if its possible to build a temperature display from the seven segment displays and temp-sensors. It does not have to be super accurate, Link to comment https://forums.kleientertainment.com/forums/topic/120764-temperature-display-possible/ Share on other sites More sharing options...
Gurgel Posted August 7, 2020 Share Posted August 7, 2020 Probably not. Unless you are fine with it having just a small set of values it can display. Link to comment https://forums.kleientertainment.com/forums/topic/120764-temperature-display-possible/#findComment-1360903 Share on other sites More sharing options...
KittenIsAGeek Posted August 8, 2020 Share Posted August 8, 2020 Since our only means of detecting temperature in the game is a temperature sensor, and the sensors output is either GREEN or RED, we can only detect a threshold at a specific temperature point. I think one would have to design a mux of some type that took inputs from, say, 99 temperature sensors, then convert that into an appropriate output to correctly drive a double-digit 7-segment display. It could then accurately display temperature (within 1 degree) between 0 and 99c. I bet it would take up a lot of map space -- the temperature sensors alone require a 10x10 block area. I'm not entirely certain how I would do the logic for it, but since you're taking 100 different binary signals.. but you can eliminate a lot of logic simply by the fact that for a given temperature to be true, all temperatures beneath it must also be true. Link to comment https://forums.kleientertainment.com/forums/topic/120764-temperature-display-possible/#findComment-1361221 Share on other sites More sharing options...
Rhogar Posted August 9, 2020 Share Posted August 9, 2020 I think the question of accuracy is key here, the worse the accuracy the smaller we can make the logic circuitry. I'd imagine folding a notifier into the circuitry would also be beneficial. @SharraShimada, what's the display for? Link to comment https://forums.kleientertainment.com/forums/topic/120764-temperature-display-possible/#findComment-1361241 Share on other sites More sharing options...
Gurgel Posted August 9, 2020 Share Posted August 9, 2020 3 hours ago, KittenIsAGeek said: Since our only means of detecting temperature in the game is a temperature sensor, and the sensors output is either GREEN or RED, we can only detect a threshold at a specific temperature point. Actually, you can do the following: Take a sample, heat it up or cool it down until it hits a threshold (temperature-sensor defined). Count the time until there. This would be sort of a single-slope A/D converter. It would not be linear, it would take a lot of effort and it would be exceptionally slow. Link to comment https://forums.kleientertainment.com/forums/topic/120764-temperature-display-possible/#findComment-1361248 Share on other sites More sharing options...
KittenIsAGeek Posted August 9, 2020 Share Posted August 9, 2020 3 hours ago, Gurgel said: Take a sample, heat it up or cool it down until it hits a threshold (temperature-sensor defined). Count the time until there. Hmm.. I suppose a differential equation could be worked out.. maybe drop a sample into a puddle of super coolant. Have a pair of thermo sensors set to a small range of temperature change, calculate how long it takes to reach one side of the other, use your equation to determine the original temperature of the sample. Remove the sample, reset the super coolant's temperature via a large reservoir or something.... this has possibilities. Link to comment https://forums.kleientertainment.com/forums/topic/120764-temperature-display-possible/#findComment-1361300 Share on other sites More sharing options...
SharraShimada Posted August 9, 2020 Author Share Posted August 9, 2020 10 hours ago, Rhogar said: @SharraShimada, what's the display for? For now general purpose. I just wanted to have a display on certain spots of my base to see temps while scrolling along, to get an overview, and not have to click every sensor, or hover over with the mouse. Link to comment https://forums.kleientertainment.com/forums/topic/120764-temperature-display-possible/#findComment-1361340 Share on other sites More sharing options...
Rhogar Posted August 10, 2020 Share Posted August 10, 2020 Seeing as the signal counter isn't a true 7 segment display, I went and made a true one out of the pixel pack and wayyyyy too much automation and ribbon. I really wish there was a built in AND gate feature to the ribbon reader. Link to comment https://forums.kleientertainment.com/forums/topic/120764-temperature-display-possible/#findComment-1361506 Share on other sites More sharing options...
SharraShimada Posted August 11, 2020 Author Share Posted August 11, 2020 On 8/10/2020 at 3:42 AM, Rhogar said: I really wish there was a built in AND gate feature to the ribbon reader. Take a look at https://steamcommunity.com/sharedfiles/filedetails/?id=2014558219 Link to comment https://forums.kleientertainment.com/forums/topic/120764-temperature-display-possible/#findComment-1362022 Share on other sites More sharing options...
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