myxal Posted June 6, 2020 Share Posted June 6, 2020 So I noticed this in debugkeys.lua: AddGameDebugKey(KEY_I, function() if TheInput:IsKeyDown(KEY_CTRL) and TheInput:IsKeyDown(KEY_SHIFT) then TheInventory:Debug_LocalGift() return true elseif TheInput:IsKeyDown(KEY_CTRL) then TheInventory:Debug_ForceHeartbeatGift("") return true elseif TheInput:IsKeyDown(KEY_SHIFT) then c_spawn("researchlab") return true end end) but hitting the key combinations just crashes the game, with neither of TheInventory methods existing (attempt to call method ... a nil value). Am I missing something here? Was this dropped at some point, or is it just unavailable in the public stable steam build? Link to comment Share on other sites More sharing options...
penguin0616 Posted June 13, 2020 Share Posted June 13, 2020 It probably dropped at some point. 1 Link to comment Share on other sites More sharing options...
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