Aurorus Posted March 29, 2020 Share Posted March 29, 2020 Is this something like itemaffinity from DST in DS? Link to comment Share on other sites More sharing options...
Ultroman Posted March 31, 2020 Share Posted March 31, 2020 Not sure what you mean. More details about this mechanic, please? Link to comment Share on other sites More sharing options...
FurryEskimo Posted September 2, 2020 Share Posted September 2, 2020 I'm looking into this now. There's code already in the game, where the player will gain sanity if holding a specific item. I don't think it applies to any default characters, but it's still in the game. ItemAffinity:AddAffinity(prefab, tag, sanity_bonus, priority) Link to comment Share on other sites More sharing options...
penguin0616 Posted September 3, 2020 Share Posted September 3, 2020 It is currently only used for Wurt. She gets a sanity boost from hutch's fishbowl and fish, while fish meat and spoiled fish cause her to lose sanity. 2 Link to comment Share on other sites More sharing options...
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