Phoenix830 Posted January 15, 2020 Share Posted January 15, 2020 I would really appreciate it if possible for someone to create a mod so that the Ice-E Fan does not accept polluted ice. It is irritating when the dupes drop poluted ice and it contaminates my base. I have read what I can find, and decompiled the game files and some mods to try to understand it but it is beyond me. I have seen how items are added but not removed I have found the IceCooledFanConfig and it uses IceOre. Would this mean that Ice and polluted ice would need to be re classified? Thank you in advance Link to comment Share on other sites More sharing options...
Candide Posted January 16, 2020 Share Posted January 16, 2020 You are right, it uses IceOre which is following: DirtyIce Ice Snow BrineIce CrushedIce So any of these are accepted. You have 2 options. You can either go to IceCooledFanConfig and change manualDeliveryKg.requestedItemTag = GameTags.IceOre; into manualDeliveryKg.requestedItemTag = SimHashes.Ice.CreateTag(); That means dupes only store ice in it. The clear downside behind, you can no longer melt snow and whatever CrushedIce is. Your second option, which is much simpler, is just go to StreamingAssets\elements\solid.yaml open it with any notepad and simple remove the line " - IceOre" from the elementId's you don't want to be considered IceOre. Note that you might need to redo this step whenever the file is updated (for example when you verify files via Steam or the file is changed by Klei). Though, doesn't happen very often. Btw, if this doesn't work, try with disabled mods. It's possible for mods to override this file and making your change nil. Link to comment Share on other sites More sharing options...
test447 Posted January 16, 2020 Share Posted January 16, 2020 Yeah it's relatively straightforward to patch it to just do ice instead of ice + polluted ice. might be interesting to see if it's possible to make it so you can set a filter for which type of ice it wants Link to comment Share on other sites More sharing options...
Phoenix830 Posted January 16, 2020 Author Share Posted January 16, 2020 Thank you @Candide for now I am going to go with editing the yaml file. I've used them on earlier builds, never occured to use them to remove the IceOre tag. In the future I may use this to help learn more about modding, but for now I will see how my Dupes do with this. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.