Frigfrid Posted January 3, 2020 Share Posted January 3, 2020 (edited) So, once again I'm here to ask for some modding help, this time about an old character I decided to give a custom voice. I tried to follow some of the steps presented here on other tutorials and also checked some of the custom characters I have saved as well just in case, but something about the coding's not working according to the game it seems. Error says I need to add a "}" after ASSET{, but there is one after the asset packages; the lines I added inside it were the SOUNDPACKAGE and SOUND one as follows: And inside the mod folder itself, I did add a sound folder: My guess is that happened because of the fsb being a "bank" file instead of the usual fsb, but somehow I cannot make a fsb file in a different manner following the tutorials and I'm pretty confused about it myself. Under the ASSET{ [...] } part, I added these, as character mods such as Wynn and Womp do: And, on woofer.lua, on master_postinit: Quote local master_postinit = function(inst) -- choose which sounds this character will play inst.soundsname = "woofer" Tried changing the death_voice to "death" since that's what it is called on the FMOD files, but same error. I don't know what exactly is not working here; FMOD files attached for possible analysis since I may be doing something wrong here. Edit: I FORGOT TO PRINT IT AFTER THE "WAVERLY" WAS CHANGED TO "WOOFER" MY BAD, ERROR STILL STANDS woof.fev woof_bank00.fsb Edited January 3, 2020 by Frigfrid Link to comment https://forums.kleientertainment.com/forums/topic/114748-need-help-with-custom-sound-files/ Share on other sites More sharing options...
Thomas_klei Posted January 4, 2020 Share Posted January 4, 2020 can you pass me the folder so i can check it out Link to comment https://forums.kleientertainment.com/forums/topic/114748-need-help-with-custom-sound-files/#findComment-1296557 Share on other sites More sharing options...
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