Fredyvictor Posted December 15, 2019 Share Posted December 15, 2019 As you know, don't starve sounds are showed in the settings in three types: Ambient, Music and Sound FX I would like to now which one of these is the sound used in the ''barks'' that go before a hound/cave worm wave and the ''bosses(deerclops/bearger)" screams that come before their spawn So i can turf off the other ones Link to comment Share on other sites More sharing options...
Well-met Posted December 16, 2019 Share Posted December 16, 2019 its sound fx infact it's tied to the character's ability to speak. If somehow you have a mod that makes your character mute (really mute, not like wes) then you won't hear any monster growls ever. Link to comment Share on other sites More sharing options...
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