Jump to content

Sharing and messing around with console command


Recommended Posts

sometime, I just want to messing around with the console command. I know that other than the list of command on the wiki, there are more

I wonder do you guys know any

here is some interesting command I know:
 

GetPlayer().carolsoundoverride =  

(this command changes the sound/ music when your character sings the carol song)

GetPlayer().carolsoundoverride = "dontstarve/music/music_epicfight_stalker"  = the Ancient Fuelweaver theme

GetPlayer().carolsoundoverride = "dontstarve/quagmire/music/FE" = the gorge lobby theme

(also I would love to know the addess of the sound, for now, I only knew the A.Fuelweaver's theme, Forge and Gorge lobby theme :( )

 

GetPlayer().AnimState:SetMultColour(y, x, z, w)

Values are red, green, blue, and transparency, all range from 0-1.

this command changes your character color :v

 

for k,v in pairs(AllPlayers) do v.sg:GoToState("electrocute")
 end

this command shock everyone (including you)

(best to do this in godmode)

c_spawn("dragonfly")

Then run away from her until she starts to fly away, afterwards do c_gonext("dragonfly") multiple times as she flies away.

This will let you walk in the sky, which is pretty cool. Though you will be slowly descending.

Not much you can do with it, just thought it was neat. I wonder if there are different ways of skywalking.

3 hours ago, SonicDen220 said:

(best to do this in godmode)

c_spawn("dragonfly")

Then run away from her until she starts to fly away, afterwards do c_gonext("dragonfly") multiple times as she flies away.

This will let you walk in the sky, which is pretty cool. Though you will be slowly descending.

Not much you can do with it, just thought it was neat. I wonder if there are different ways of skywalking.

Give yourself huge colision (such as with MakeCharacterPhysics) and you'll easily walk/climb over everything, even the sea edge. 

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...