Ispin69 Posted September 30, 2019 Share Posted September 30, 2019 Similar to the beefalo and spider hat, it will allow bunnymen to not aggro the player wearing the hat while having meat in their inventory. Lots of players know the food power that bunnymen provide and doing bunnymen wars or using them to harvest silk/glands but even the best accidentally forget a meat in their inventory or while farming them and trying to pick up carrots before the bunnymen eat them all and accidentally picking up a meat. Many have died this way. There should be a better solution. Cost suggestion: 10 bunny puffs + 10 carrots (drown out the smell of meat) + 4 rope x prestihatitator = Bunnymen Hat Duration: 10 days (same as beefalo hat). Can be fixed using sewing kit for 50% Possible penalties: Sanity drain: -20/min (same sanity drain as holding dark sword) Limit: only protects up to 20 meat/monster meat in inventory Link to comment https://forums.kleientertainment.com/forums/topic/112269-bunny-hat/ Share on other sites More sharing options...
Frashaw27 Posted October 2, 2019 Share Posted October 2, 2019 I think that this hay undermines the risk/reward value of bunnies as food. Without it, they would just be a op food source with no drawbacks. The meat idea is suppose to make players wary of using the bunnies as most things drop meat and they kill any non AOE mob with no problem if in high enough numbers. The reward is that you get a lot of meat and carrots if you plan it correctly. It defines the bunnies as a interesting way to get food but also a risky one, and a hat that indermines that makes me wary. Link to comment https://forums.kleientertainment.com/forums/topic/112269-bunny-hat/#findComment-1267141 Share on other sites More sharing options...
PicklePet Posted October 2, 2019 Share Posted October 2, 2019 I agree with Frashaw, that'd make them too easy. Shame I feel that way though, a bunny hat sounds like it could be very adorable. Link to comment https://forums.kleientertainment.com/forums/topic/112269-bunny-hat/#findComment-1267224 Share on other sites More sharing options...
Ispin69 Posted October 2, 2019 Author Share Posted October 2, 2019 But you can say the same about the spider hat, you can start spider wars and reap the benefits for all the monster meat, silk and glands with little to no downside at all other than the fact that it's durability goes down fast. You don't even have to use up resources to get it either. Feed a few pigs some monster meat to kill a spider queen and free hats galore or even using a bunny farm and you get tons of free spider hats. Do you not see the food power of spider wars and getting tons of monster meat? Turn some of the monster meat into eggs and you can make meatballs all day. Make enough meatballs and bundle them, you never have to worry about food again in this game. There are other farms that do similar with little danger. Making catapults and using them on the spiders. Other then the resources to make the catapults and using gems or nitre to power them, it's a bunch of free monster meat, silk and glands with no danger to the player. Link to comment https://forums.kleientertainment.com/forums/topic/112269-bunny-hat/#findComment-1267284 Share on other sites More sharing options...
Mrklli Posted October 3, 2019 Share Posted October 3, 2019 Bunnyfarms without danger is a bit op. That drowning meat smell with carrots could work but still I think it won't... 20 meats is really much, it should be less. After all, wthout any hats, the bunnies will smell if player is carrying one little morsel and 5 full stacks of carrots. I don't really see what difference it makes if you wear carrots in your head slot. And if it really was a thing, then maybe the hat should spoil over time considering all the carrots needed to make it? And just looking like a bunnyman won't work. They'll see (smell?) through it and I think they'll mercilessly murder even one of their own if they ever happened to find a carnivorous fellow bunny. Link to comment https://forums.kleientertainment.com/forums/topic/112269-bunny-hat/#findComment-1267384 Share on other sites More sharing options...
Frashaw27 Posted October 4, 2019 Share Posted October 4, 2019 On 10/2/2019 at 7:04 PM, Ispin69 said: But you can say the same about the spider hat, you can start spider wars and reap the benefits for all the monster meat, silk and glands with little to no downside at all other than the fact that it's durability goes down fast. You know what that is a good point except for the fact that: A) It's a Mini-Boss drop and acts like it, its a reward for killing the Spider Queen not just some craft able you can make at any time to ignore the spiders. 2) The Hat doesn't even last long, it's 2 minutes compared to your 1 hour and 20 min. per hat with the ability to get 40 min. back with a sowing kit use. The durability just don't match up and the power imbalance between the 2 can be seen. 3) Spiders can drop tons of M. Meat in wars but they also don't last for just 2 min. and thus you would need to have multiple Spider hats just to reap the benefits. There is also the fact that your hat can be worn for several battles with no repercussion. The problem is that all of the farms you mentioned require some sort of cost, and the Bunnymen's are that you can very easily due to their vegan elitism. Link to comment https://forums.kleientertainment.com/forums/topic/112269-bunny-hat/#findComment-1268020 Share on other sites More sharing options...
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