SquirrelTeeth Posted August 16, 2019 Share Posted August 16, 2019 So, there's an annoying thing that storage containers and bottle emptiers and the like do: when you have access to only one of a category of thing, selecting it for storage will store the entire category even after you discover new things of that category. For example, if you have a storage container that can store algae, the first time your latrine produces polluted dirt or you dig up slime it could also be stored there. Or if you have a bottle emptier and only have mopped up water that you want dumped back into your main water supply; the first time your wash basin outputs a bottle of polluted water it can be delivered into your water supply as well! That's not where that goes. I was thinking that have one more option when setting storage filters would come in very handy. Either a second click or a right click to specify that 'only this material' is acceptable and that newly discovered ones are not. First click: checkmark, all Second click: circle, this, and only this Third click: clear, none Also, the clickable area for the drop-down lists is very small. It's just that little triangle. If it was the whole line like the HUD list on the right side of the screen it would be much easier to click. Link to comment https://forums.kleientertainment.com/forums/topic/110561-a-middle-option-for-storagefilter-lists/ Share on other sites More sharing options...
sktzofreak101 Posted August 17, 2019 Share Posted August 17, 2019 I think the simplest way to fix this would be to separate the category and individual checks. For example, like how you said that it automatically marks the category if all discovered items in that category are marked, remove that and only mark the category if YOU mark the category. Link to comment https://forums.kleientertainment.com/forums/topic/110561-a-middle-option-for-storagefilter-lists/#findComment-1246239 Share on other sites More sharing options...
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