Reward for saving person that loves you?


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Right now, there's an "opportunity" where one of your friends is attacked, and you have the option to go save them, getting them to love you. This is a cool reward. However, if they already love you, then your "reward" is just that they don't die, so you get to keep their boon. This feels bad, because you are basically spending an "opportunity" event (which usually have fairly strong rewards!) to not improve your situation at all. It would be nice if you got something extra for saving somebody that already loves you.

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What type of reward would you suggest? I have ideas:

- A one time item that lets them add you as a companion for a quest.
- Whatever they would give you during one of the gift events
- a remove card from deck, upgrade card or other useful but rare option made unique to character.

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