Charsis Posted July 24, 2019 Share Posted July 24, 2019 I used krane and tried to change claw palm tree color only. Animation show fine in spriter but in game it look like this I follow steps correctly for decompile and recompile with krane and everything too Link to comment https://forums.kleientertainment.com/forums/topic/109315-texture-not-recompile-correctly-ktools/ Share on other sites More sharing options...
zetake Posted July 24, 2019 Share Posted July 24, 2019 Maybe check texture in graphic program before and after compiling or upload it here... Link to comment https://forums.kleientertainment.com/forums/topic/109315-texture-not-recompile-correctly-ktools/#findComment-1231220 Share on other sites More sharing options...
Charsis Posted July 24, 2019 Author Share Posted July 24, 2019 (edited) What is graphic program? You mean like photoshop? Already check the textures everything should be fine. But what do you mean after compiling? Edited July 24, 2019 by Charsis Link to comment https://forums.kleientertainment.com/forums/topic/109315-texture-not-recompile-correctly-ktools/#findComment-1231347 Share on other sites More sharing options...
zetake Posted July 24, 2019 Share Posted July 24, 2019 (edited) Yes, and you can decompile atlas-0.tex to check if it is the same after compiling... or whole animation... Edited July 24, 2019 by zetake Link to comment https://forums.kleientertainment.com/forums/topic/109315-texture-not-recompile-correctly-ktools/#findComment-1231368 Share on other sites More sharing options...
Charsis Posted July 24, 2019 Author Share Posted July 24, 2019 So what do I do if it is or isn't? Checking if it is right alone not help me! Link to comment https://forums.kleientertainment.com/forums/topic/109315-texture-not-recompile-correctly-ktools/#findComment-1231441 Share on other sites More sharing options...
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