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dycdycdyc

How to make water ripples for custom items?

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dycdycdyc    8

I never set inst.components.floatable.useownripples, so it should be nil.

I want to use the buildin ripples, but don't know how the "OverrideSymbol" works.

What do I need to do in my custom animation?

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zetake    12

IDK, I can't make custom prefab to use them... :C

But, if you will add

            <timeline id="1" name="ripple2">
            <timeline id="2" name="shadow_0">
            <timeline id="3" name="shadow_1">
            <timeline id="4" name="shadow_2">

to water animation, it will work.

You can fin ripples in log.zip

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