CossonWool Posted July 15, 2019 Share Posted July 15, 2019 Lots of moles in a small area causes a noticeable performance loss. Currently earthquakes drop moles randomly, making cave bases inevitably lag from mole overpopulation. A possible solution would be to make earthquakes only drop moles if there isn't an existing mole or burrow within a range of ~30. Link to comment Share on other sites More sharing options...
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