Hanro50 Posted July 2, 2019 Share Posted July 2, 2019 About this mod: This mod, boiled down to its core, is a modified set of world gen scripts. Screenshot Spoiler -Overview of default Big:Freeze preset Naturem Sub-world New Waterlogged preset The frozen chlorine subworld Downloads: 1.6: BF1.6.zip Older versions Spoiler 1.5-Untested: bigfreezeV1.5.zipFor even older versions of this mod <-click link Change log: Spoiler v1.5-ALPHA -SPAAAACEEE!!! -moved some things around due to space being introduced -moved the mod posting from general discussion to here -updated the tags in the world gen files to make things spawn related to modern ONI -fixed a bug that caused game to crash in the main menu -*Its 1 am, I didn't test it properly/yell at me if something breaks v1.6 -added life to naturem subworld -added more gasses to places -got Slicksters to spawn again [bug fix] -Updated all files related to points of interest (Renamed them, modified them and cleaned them up a tad) -added new, and experimental, world preset (Big Freeze Waterlogged) -Actually tested stuff properly this time -Updated readme file -Added stuff related to modern vanilla oni -Updated worldpatch to version 1.1 (Ships in BF1.6 zip) -*Found several new black holes along the way. (Please report any black-holes you encounter down below) Note on using my scripts in your own projects: Just give credit if you make heavy use of my scripts, other then that...go nuts. No permission or other legal technicalities needed. Just go nuts. Future plans: I'm on winter vacation, yay Southern Hemisphere, so I'll probably push out a few more updates depending on feedback I get from this thread. I'm not as good at the game itself as I once was anymore, but I maintain some of my general knowledge surrounding the game scripts when it comes to worldgen (Not a lot changed in regards to how the scripts under the hood generally work). Installation guide Spoiler (steam) Go to steam >Right click Oxygen not included >Select Properties >Select the "Local files tab" >Select browse local files >open "OxygenNotIncluded_Data" >Make a backup the file "StreamingAssets" >Copy the contents of the BF1.6 folder into your "OxygenNotIncluded_Data" file >Launch the game, select "custom" and look for the options that start with "Big Freeze" under the worlds setting. (Other) >Navigate to the place you installed the game (Where the game's exe is located) >open "OxygenNotIncluded_Data" >Make a backup the file "StreamingAssets" >Copy the contents of the BF1.6 folder into your "OxygenNotIncluded_Data" file >Launch the game, select "custom" and look for the options that start with "Big Freeze" under the worlds setting. Link to comment Share on other sites More sharing options...
Lurve Posted July 3, 2019 Share Posted July 3, 2019 I have fond memories of playing this map back in the day. I was just now thinking about your chlorine bombs. They'd go great in a cold-themed counterpart to Volcanea. Liquid Cl everywhere, heck, little pockets of liquid H2, that make it worth mining for but you need to be really careful not to warm the map up too much or else everything explodes. Link to comment Share on other sites More sharing options...
Hanro50 Posted July 3, 2019 Author Share Posted July 3, 2019 1 hour ago, Lurve said: I have fond memories of playing this map back in the day. I was just now thinking about your chlorine bombs. They'd go great in a cold-themed counterpart to Volcanea. Liquid Cl everywhere, heck, little pockets of liquid H2, that make it worth mining for but you need to be really careful not to warm the map up too much or else everything explodes. I am thinking of adding pockets of gas in the hotter sections of the map. Thou H2 sadly has to be near absolute zero to maintain a liquid or solid form. Link to comment Share on other sites More sharing options...
Lurve Posted July 3, 2019 Share Posted July 3, 2019 The concentration is the important thing. Worth finding to exploit, but one accident and there's superchilled hydrogen everywhere popping everyone's eardrums. Link to comment Share on other sites More sharing options...
Hanro50 Posted July 3, 2019 Author Share Posted July 3, 2019 27 minutes ago, Lurve said: The concentration is the important thing. Worth finding to exploit, but one accident and there's superchilled hydrogen everywhere popping everyone's eardrums. This...gives me an idea. Link to comment Share on other sites More sharing options...
Hanro50 Posted July 3, 2019 Author Share Posted July 3, 2019 So here is my todo list -Update scripts to include stuff for modern Oxygen not included -Clean up the mess that is the current set of templates for this mod -Move some stuff around Mind you not in that order. These changes so far are rather minor I admit. Most of the work for 1.6 will likely be cleaning and updating several of the scripts to make the game spawn items related to modern ONI... I will play test 1.6 so don't expect it to be released for a little while. I am also still taking requests and ideas. edit: Also, as Lurve requested, I added some rare small pockets of hyper compressed hydrogen into the frozen chlorine sub world. Link to comment Share on other sites More sharing options...
Hanro50 Posted July 4, 2019 Author Share Posted July 4, 2019 Ok update 1.6 is live...will probably release the next update when the game updates again or if there is some massive game breaking oversight on my part in 1.6 Link to comment Share on other sites More sharing options...
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