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Nature Preserves and Park Issue


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Dupes don't just visit them like one might assume from the description nor is there anyway to prioritize or assign the rooms to dupes so the will visit. I tries building a water cooler so the dupes would visit during downtime but this invalidates the room. The only way I can see the room currently working is to place it on a path where dupes have to travel through, though I have not tested whether this will work yet.

Also the rooms did not count oxyfern as wild plants in my game just an FYI

They should make water coolers and park signs idle points and let us set priorities on them.

 

16 minutes ago, Grey Nycidian said:

Also the rooms did not count oxyfern as wild plants in my game just an FYI

When I tried, wild-growing decorative plants didn't count either.

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