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Massive collector

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Something that bothers a lot, is having to collect many items by clicking item by item; When I cut several trees for example, you can not cut and collect, ideally, you cut many and then collect everything, you could create a type function, press and hold [SHIFT] + [LeftClick] on an item, collect all similar items around the character, [SHIFT] + [Click] on the terrain without objects, would collect all items around the character, within a specific range around the character something like one or two blocks.

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