Giano Posted June 11, 2019 Share Posted June 11, 2019 Hello everyone! Since i hate cheating, i feel that the bug causing super speed in the Volcano after approaching it with a fast boat should be gone. Is there anyone who can point me to how to write a function that reset the walking speed after entering the Volcano? I tried a function with: local function resetspeed(self) if GLOBAL.GetWorld():IsVolcano() then self.components.locomotor.runspeed=1 self.components.locomotor.walkspeed=1 end end How exactly am i supposed to do? Sorry i'm totally new at coding. Any help is highly appreciated. Thanks Link to comment Share on other sites More sharing options...
Giano Posted June 13, 2019 Author Share Posted June 13, 2019 Ok i solved this. Added 3 line of codes in the locomotor. The volcano speed bug is gone. Link to comment Share on other sites More sharing options...
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