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Oxygen Not Included

Found 13 results

  1. i create containers widgets all work fine but when i try eat food inside game crash [00:01:06]: [string "scripts/components/container_replica.lua"]:209: attempt to index field 'inventoryitem' (a nil value) writing crash with container replica but i use in script local function OnEntityReplicated(inst) if inst.replica.container ~= nil then inst.replica.container:WidgetSetup(inst.prefab) end end
  2. im having problems with my mod toad he doesnt work and i really dont want to redo images since it toke me 2 hours to copy and paste copy and paste i really need help heres the file examplefloatableitem.zip toad.zip notes.txt toad.tex toad.xml examplefloatableitem.scml examplefloatableitem.zip toad.scml toad.zip usage.txt toad.tex toad.xml toad.tex toad.xml notes.txt toad.tex toad.xml toad.tex toad.xml toad_silho.tex toad_silho.xml modicon.tex modicon.xml modinfo.lua modmain.lua examplefloatableitem.lua toad.lua speech_toad.lua
  3. Version 1.0

    255 downloads

    DON'T STARVE TOGETHER VERSION If you are running your game on a potato,like i do,this mod can be useful for you. Configurable to remove the rain drop effect on terrain and to limit rain and snow particles. STEAM WORKSHOP VERSION http://steamcommunity.com/sharedfiles/filedetails/?id=1234805513
  4. CAPY_DLC Fix

    Version 1.0

    183 downloads

    This simple mod adds a variable needed to run other mods. Only use this if mods crash your game with an error about global "CAPY_DLC" being nil/not declared.
  5. Wilson plz

    Ep 1 n Ep 2 un Ep 3 is oat so iz Ep 4 un Ep 5Ep 1 http-~~-//www.youtube.com/watch?feature=player_embedded&v=tI9bO5UBb78 This is Symage's art, I made the vid. Here's the thread:http://forums.kleientertainment.com/showthread.php?18136-Symage-s-awful-art-thread/page7&p=166415#post166415
  6. I'm on day 80 in a world with only three reed plants. THREE. In one small swamp area. I thought that had to be wrong, but I've navigated the entire map and that's it. It certainly makes darts/pan flutes/etc. quite the commodity. Even better: the swamp monster doesn't generate there. (There is ONE location - an even smaller, very remote swamp with no reeds or ponds - that has a couple tentacles. Makes it difficult to get tentacle spots/tentacle spikes.)Oh, and did I mention that the largest portion of the center of my map is just fields and fields of killer bees? (Those at least I can catch and put to good use.) I'm debating putting together the wooden thing and crossing over, but I have such a nice base set up...What's the worst or least convenient map you've ever generated?
  7. Hello all,Let me first just say that I am in love with Don't Starve best game I have played in a long time. With that being said, i have two problems that are sort of annoyances that detract from the game's overall professional appearance. First, when i am in the load up menu, the spider that walks across the screen sometimes will make noise. However, in any other screen on the load up page, say "choosing your character", the spider sound loop will still play. It annoys me and i just think it makes the game seem unfinished.Secondly, in game after every night the beautiful sound track plays a music loop to signify that night has ended. However, most times this will be shadowed by regular ambiance that plays during the day, and it sounds like a jumbled mess. I again feel the quality of your work is being undermined by this little detail, and some others as well. If any of your team has taken the time to read this, then thank-you. I just wanted to voice my opinion on this.
  8. Here is my suggestion on the easy "steam-roll" to success farming problem fix! Here are some possibilities to consider: 1:Crop spoilage 2:Terrain/Biome Factor 3:Trample factor (and possibly fences for that) 4:Cageable beefalo that if put corresponding to a farm(s) will fertalize with no need to interact(after building and placing of course) 5:Hostiles/Enemy's could eat crops(Depending on what they are) 6:Wither with out water...so pretty much irrigation 7:Constant need to be tended to because in real life lots of plants will not grow straight up 7:"birth" defects. Ever gotten a weird/ugly looking fruit/veggie? Exactly 8:Pigs will vacate if many of them go missing I know I won't have much impact but any reader/comment I very much appreciate! Thamks.
  9. Bug Submission Please choose a category [Gameplay] Platform Steam Version Number 12/19 Issue title Trap not working Steps to reproduce Place trap near rabbit hole Scare rabbit towards hole Trap catches him and starts shaking Receive trap, no meat, but durability reduced Describe your issue When I use traps it acts as if it caught something but I get no meat.
  10. Bug in shank2-bin, easy fix

    In the Linux version of Shank 2, it can be only run if the current working directory is /path/to/Shank 2/bin. This is super easy to fix by adding cd "$(dirname "$0")" after the shebang.
  11. I did not find a fix for this through search so if it has been previously posted please ignore. If Don't Starve exits/crashes on WinXP after choosing 'Fullscreen' and 'Apply'; this is how to fix it. Edit the settings.ini file in the folder where in game is installed. Under the [graphics] part it should look like this. Add the missing lines and change fullscreen to true. Do not change the windowed_xxxxx = and window_x/y lines. (Unless you want to) [graphics] windowed_width = 1024 windowed_height = 576 window_x = 0 window_y = 50 fullscreen = true display_id = 0 refresh_rate = 59 fullscreen_width = 1680 fullscreen_height = 1050 Set the fullscreen_width and height to your liking and the refresh_rate to your desired refresh - 1 (in the example 59 gives you a refresh of 60) The games seems to be exiting when it fails to write to this file.
  12. just fyi first post ...anyway, been playing for a couple days now and it just occurred to me that i have never died due to starvation.. mostly die from what i think of being routine such as clearing out a spiders nest.. done it tons of times, but since i think it is so easy.. seems that is when i die the most.. anyway just saying hi, great game so far devs... looking forward to surviving longer than 6 days
  13. So I have been playing Don't starve since the 17 november update, and today I updated to the 30 november update but when the sun goes down, my frames drop, but only when the sun goes down, when its day or night time my frames go back to normal. How do I fix this? Do you have the same problem? And I read that on the nice and naughty update they are going to extend the max frames from 30 to 60, is that true?