Hornete Posted May 27, 2019 Share Posted May 27, 2019 local Vector3 = GLOBAL.Vector3 local modparams = {} modparams.oneslot = { widget = { slotpos = { Vector3(525, -395, 50), }, animbank = "ui_oneslot_1x1", animbuild = "ui_oneslot_1x1", pos = Vector3(525, -395, 50), }, type = "oneslot", } table.insert(modparams.oneslot.widget.slotpos, Vector3(0, 0, 0)) local containers = require("containers") for k, v in pairs(modparams) do containers.MAXITEMSLOTS = math.max(containers.MAXITEMSLOTS, v.widget.slotpos ~= nil and #v.widget.slotpos or 0) end local oldwidgetsetup = containers.widgetsetup function containers.widgetsetup(container, prefab, data, ...) if container.inst.prefab == "trusty_shooter" or "wheeler_tracker" then for k, v in pairs(modparams.oneslot) do container[k] = v end container:SetNumSlots(container.widget.slotpos ~= nil and #container.widget.slotpos or 0) return end end Been having trouble with containers. My slot works but for some reason it gives it to all containers, Backpacks and chests get the same UI, Is there a way I can restrict it just to my 2 items?(The Pew matic horn aka trusty_shooter and Navigadget aka wheeler_tracker) Link to comment Share on other sites More sharing options...
Hornete Posted May 28, 2019 Author Share Posted May 28, 2019 bump, please help me out Link to comment Share on other sites More sharing options...
Ultroman Posted June 24, 2019 Share Posted June 24, 2019 Change this: if container.inst.prefab == "trusty_shooter" or "wheeler_tracker" then to this: if container.inst.prefab == "trusty_shooter" or container.inst.prefab == "wheeler_tracker" then Then see how it works out. An actual string is always considered "true" in LUA IIRC, so because you had forgotten to actually compare the second string against something, it always entered your if-statement. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now