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How to make a Custom non-equip-able Item


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I've already used the templates to make armour and weapon items, but now I need to create a unique crafting resource. I added a beard growth style mechanic so I have a way of getting the item. I just have no clue how to implement it. I've extracted the the crow feather files from the game's data but it hasn't seemed to help.

Is there a guide on how to add a regular, non-weapon, non-dress item to my mod, like a new type of beard hair?

Thanks.

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You can find a beard mod on the workshop and study the code. That's honestly the best advise I can give. Always see if someone else has already done it, before starting to decipher how to do something yourself. Their code will at least tell you one way to approach it, and that will get you an idea for how you can translate that to sit in your code.

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