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How to disable map from being filled out?


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Hello! I was wondering if there's a way to make a certain player prefab not able fill out the map while exploring the world unless you use some code to allow them to.

I tried messing around with the "maprevealer" component because I thought for sure that would work by adding this to the character

inst.components.maprevealer:Stop()

but it didn't seem to do anything, removing the component did nothing either. So, I came here to see if anyone smart knows how to disable/enable the map from being filled out :). Thanks for your time :D!

ps: I am also wondering if there's an event or something to know if the player opened/closed their map because I would like to try making a idle state for holding out a map for a mod.

Edited by Warbucks
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The maprevealer component is used by the ocuvigil to update the map at a specific spot.

 

The server calls this when the player dies and no longer reveals new parts of the map:

inst.player_classified.MapExplorer:EnableUpdate(false)

 

Then calls it again with the 'true' parameter on revive.

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