ThoroughbredFun Posted April 25, 2019 Share Posted April 25, 2019 Here are some options that would be cool to have when generating a new world. Being able to chose what size of map you want when making a new world. Being able to force certain geysers and features to spawn and how many. Geyser output modifier. Option for how often meteors happen, basically the same stats as geysers (how long it lasts, how often, ect) Critter spawn rates. Printing pod rate. Germ growth/spread rate. Link to comment Share on other sites More sharing options...
Oozinator Posted April 25, 2019 Share Posted April 25, 2019 44 minutes ago, ThoroughbredFun said: Here are some options that would be cool to have when generating a new world. Being able to chose what size of map you want when making a new world. Being able to force certain geysers and features to spawn and how many. Geyser output modifier. Option for how often meteors happen, basically the same stats as geysers (how long it lasts, how often, ect) Critter spawn rates. Printing pod rate. Germ growth/spread rate. For some of your stuff, savegame editor exists. Link to comment Share on other sites More sharing options...
ThoroughbredFun Posted April 25, 2019 Author Share Posted April 25, 2019 It would be nice not to have to use that though, there are options when creating the map so you dont have to do that. Link to comment Share on other sites More sharing options...
Sasza22 Posted April 25, 2019 Share Posted April 25, 2019 Would be nice to have that sort of stuff. Customizing the world genearation is already posible in DS. No reason it shouldn`t be here (other than adding more work to the devs). Link to comment Share on other sites More sharing options...
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